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Fast leveling in The Elder Scrolls Online. Fast leveling in The Elder Scrolls Online Teso dolmens

First theme: exploring the world.

Memories

For many of you, one of the most exciting things to do in ESO is exploring the world of Tamriel. We've learned a lot of stories about amazing places you've visited, amazing discoveries and fragments of the world's history that you won't find in any other game. We were particularly attracted by two opinions.

The user has been playing The Elder Scrolls since 1998; he started with The Elder Scrolls II: Daggerfall, his first PC game. He was happy when he learned that ESO was giving him the opportunity to return to the fully detailed world of Daggerfall, and he was equally happy that he had a choice: either to go the long way, starting with the Ebonheart Pact and going through the history of the Nords. (Nord), or just create your character in the Daggerfall Covenant. “I took the long way,” says Peter.

Why extend your trip? Because for Peter Franken, the most important thing is the journey. “I took my time in the game - I looked around every nook and cranny I could find - so it took me 11 months to get to Daggerfall,” he said. “In those 11 months, I didn’t know what Daggerfall was in ESO - I wanted it to be a surprise. I was often in this city as a child, and I wanted to know if I will love it now, when I became an adult. "

Franken claims that this year has not been in vain for him. “As soon as I stepped ashore, my jaw dropped to the floor,” he says. “He turned out to be exactly what I imagined him to be. For 11 months I completed assignments, explored the world, fought, had fun, got to know people - and now, finally, I found myself in a city that I dreamed of visiting all my life. And now I again felt like the boy who first came to Daggerfall in 1998. "

Brotherly ties

Yes, nostalgia is powerful. However, in the case, she led to a different result - she brought him closer to his brother. Chevery started playing with his brother in the Ebonheart Pact. Together, the brothers passed Stonefalls, then went to explore the area. “We looked at the map and saw that The Rift is just north of Stonefalls,” he says. "We are both fans of Skyrim, and especially of the stories about The Rift, and so we decided to get to the city of Riften."


Experienced players may have already figured out where this is going. “We were walking along a familiar road and reminiscing about the good old days in“ Skyrim ”- when suddenly around the corner we came across a huge bear, the level of which was higher than that of both of us combined. For the first time in several months in the Elder Scrolls Online, I was terrified. We walked for quite some time, and the last altar was left far behind. "

Despite a fit of fear, Chevery was glad that his brother was near. “This is the first time that friendly relations have been established so quickly between us in a game,” he laughs. “Every time I find myself in the Rift, I remember this journey together with my brother. I will probably never forget this adventure. "

Studying the past

Many people research Tamriel in order to connect with the past - and with other players. For those who value The Elder Scrolls' storyline, Tamriel has many references to other games in the series. Jeremy Cera, ESO's lead material designer, gave us a few examples. “At the start of the Imperial City Prison, the player goes through the same prison cells that Oblivion started in,” he says. "The path takes you through places that Oblivion fans will be familiar with - the prison, the sewers, and the ruins of Ayleid."


And that's not it. “The architecture of the White-Gold Tower is the same in ESO and Oblivion,” says Sera. “Her zones are already familiar to those who played Oblivion. We especially tried to recreate key moments - for example, the view of the Imperial City Prison when players enter the dungeon, as well as the view of the Green Emperor's Way when exiting the White-Gold Tower. "

Some references are not so obvious - creative director Rich Lambert is well aware of this. “While creating locations and stories for ESO, we studied the history of the world in search of plots that could be developed,” he says. "ESO is set in Age 2, so we can showcase events that players previously could only read about." A perfect example is the Battle of Glenumbra Moors in Glenumbra, which is referenced in several books in previous Elder Scrolls games. “We were able to turn these books into a series of tasks, so that the player himself can participate in the events that are described in them.”

Only forward

For intrepid explorers, ESO isn't just about nostalgia. The world of Tamriel is constantly evolving, moving forward. Take the recent release of the Orsinium expansion, for example, which already contains many amazing new adventures.

When Franken talks about how he visited the highest point of the city, his words are practically poetry. “The view was amazing. You look at Wrothgar and realize that you are so tiny in this vast world. You see mountains and forests, snow-covered hills and ice-covered rivers ... Honestly, this is now my new favorite place in ESO. "


Chevery had a similar reaction. He described Orsinium as "mountains and beautiful views everywhere." During the exploration of the surroundings, a happy accident happened to him. "I fell through a hole in the bridge and found a book with the history of the world!"

Indeed, there are delightful surprises in the Orcs' homeland. “Behind the Malacath statue, there’s a cool nook for some crafts,” says Sera. “And an amazing story in pictures is connected with the Unfinished Dolmen”.

Material designer Greg Roth likes Nyzchaleft Falls better. "There is not only an exciting boss fight, but also amazing views and a steep frozen waterfall behind the ruins of the Dwemer."

New lands

Of course, Orsinium is not the only incredibly beautiful place in Tamriel. But the world of the game is very large, and therefore we asked the developers to tell us about their favorite places.

Lambert showed us a place in the lands of the Aldmeri Dominion. “In Malabal Tor, very close to Jode’s Pocket, there is one place overlooking the bay and the beached ship,” he says. “When the sun stands in a certain way, the water just shines, and then an atmosphere of complete tranquility is created there. There is a handicraft area, so players sometimes come there to do things. But sometimes it's nice to just stand there and enjoy the view. "


Roth has a similar sensation from one point in Craglorn. “Near the Skyreach region there is an artist who is in one beautiful place. If you talk to him, he confesses that he loves to paint not portraits, but landscapes. And you understand why when you see that he is going to paint - especially at sunrise. It is a wonderful, calm place, and even a little tragic when you think about the civilization that once existed there. "

But ESO has so much fun that we could talk about it all over the course of a few days. There, everyone will find something for themselves - both hardcore players and "tourists" who want to admire the sights. Sera said it best of all: "Just choose a direction and walk - and you will certainly stumble upon something interesting."

The Morrowind expansion for The Elder Scrolls Online adds a huge new location to explore, which is sure to make fans of the series nostalgic, and a new character class - the Warden. The large island of Vvardenfell harbors many secrets and mysteries, including an incredibly complex social system that differs markedly from the social systems of other peoples of Tamriel.

Having started playing in addition, you will probably want to start completing its main quests as soon as possible, but for this your character must have the appropriate level. If you have not yet been able to reach the desired level, then be sure to check out our tips for quickly earning a lot of experience points (XP) for a Guardian class hero (however, this guide will work for other classes as well). So you can quickly raise your level and take on the passage of any missions.

The Elder Scrolls Online: Morrowind XP farming guide

The game offers many ways to earn XP, but we are going to list the best (fastest) among them so that you can fulfill your main goal as soon as possible - to reach the maximum level.

The Skyreach Catacombs

Even if you haven't gotten to Morrowind yet, there is a great way to level up the Guardian in the vanilla game world. Basically, this method will allow any Guardian to reach the maximum level in just a few hours.

To start leveling, head to Craglorn (contested area) and teleport to the Skyreach Wayshrine to access the Skyreach Catacomb dungeon, which is one of the best farming dungeons for XP. Use the chat to find a suitable group, or pay a guide who can guide you through the catacombs and level up for a coin. At the moment, players are asking from 1 to 5 thousand gold coins for this service.

If this is not your first character, then you can earn Champion Points, which will help you complete the above dungeon alone.

To farm XP in Heavenly Reach, don't worry about boss fights. A loop can be found in the open area - it is found in both the northern and southern rooms. Do not get involved in a battle with the main villains, just go around the halls with them and destroy ordinary opponents. Walk in a circle, exit the dungeon, then re-enter and again engage in battle with the revived enemies.

Whether you're in a group, a lone wolf, or hired as an assistant guide, this method will allow you to fight with a large number of enemies in the shortest possible period of time. As a result, you will earn a huge amount of experience and quickly pump your hero.

Speed ​​up XP earnings with skill points

Skill Points are the secret power of your Guardian. By unlocking passive skills, you can increase your strength and make it much easier to gain new levels. Passives overlap and slowly unleash your power. As a result, you can get skill points without increasing your level.

Completing dungeons is the easiest way to earn skill points. You will receive them for defeating bosses, completing story quests, and completing Dolmen Dark Anchor.

You can also get skill points for finding heavenly shards (they will be issued every time you find 3 shards).

Gather around the Dolmens

Note: You don't need a good build, special gear, or even a high level to get experience points when participating in Dolmen-related world events.

Dolmen markers appear on all maps in The Elder Scrolls Online and should be familiar to all players. They are also called Dark Anchors. World events occur periodically, leading to the appearance of a huge number of enemies in one place. If you are a beginner, it is quite easy to determine the imminent start of a world event. You should look around: if you see a large group of users waiting for something, then very soon the influx of mobs will begin.

Most likely, you will immediately receive an invitation from some squad of players. Enter it - it should not be too big, otherwise you will receive too few experience points. Once in the group, go to the Dolmens - teleport to the nearest travel stone and follow the plan. Often, after joining a squad, your teammates will immediately lead you to the next Dolmen event.

Quests, quests and more quests

If this is your first trip to the vast world of TES Online, then the best way to earn experience points is by completing story quests, talking to characters in each city and joining Guilds, where you will be given even more suitable jobs.

Completing the main storyline will give you many advantages - you will find waypoints for fast movement, and quests will lead you to all the main locations of your faction. In addition, after completing the last quest, you can open the starting cities of other factions, having the opportunity to fully explore the game world.

The main quests appear approximately every 5 levels and start with "Shelter" - completing these tasks provides a significant influx of experience points and they are well balanced for single player play.

A specific feature of The Elder Scrolls Online MMORPG, in accordance with its offline predecessor, is a unique character leveling system. You can jump, run around the city in absolute safety, and, at the same time, you can raise the level of certain abilities. Of course, each player can independently choose the path they like, whether it be the path of a warrior with a huge two-handed man or the path of a wise wizard. Some even try to train absolutely all skills in TESO, but this takes too much time. Accordingly, you need to know how and where it is best to spend it in order to get the maximum benefit.

So, as in other network games, with killing mobs or after completing quests, we get experience points. There is some variety in the reward in the game, and each participant in the process can count on:

  • Standard experience points (used to pump endurance, strength, health, and so on);
  • Skill points (used to raise a specific skill);
  • "Heavenly Shards" (given only when performing special assignments).
  • Anyone new to the world of Tamriel should know that the characters on your account share a common champion system. That is, if you pump any hero to the maximum level, all subsequent characters will also have access to the "champion". This is very convenient, since such a system allows each player to pump personal heroes for themselves who will perform a specific role (only "tank" or only "heal").


    Rapid Leveling in The Elder Scrolls Online: Important Tips

    To quickly and successfully level up your character, you will need:

  • Know the actual places (spots) where experience is obtained as quickly as possible;
  • Get special things that give bonuses to the experience gained;
  • Have items in your backpack that increase the experience gained (scrolls, the Psijic Ambrosia elixir).
  • As for things, anyone can craft them. In the initial stages, you will have to farm gold on the representatives of the local fauna in order to buy the necessary materials, or, if you have sufficient resources, you can immediately purchase uniforms from the merchants.

    After we have acquired the "gear" and ingredients to increase the experience, it is necessary to choose a location suitable for pumping into TESO. If you have only one character, then the most important aspect is to gradually follow the storyline, since you will be able not only to learn the basics of the game, but also to determine the optimal branch of skills for yourself over time.

    If we are not talking about the first character and you already have a pumped "champion", then the following locations will be the most optimal spots for pumping:

  • Stonefalls (not far from the Vivec`s Antlers Wayshrine) - there is a large concentration of monsters that can be destroyed with powerful spells. This is the best solution if you plan to upgrade a mage;
  • Deshaan - the location has a circular shape, so it will not be difficult for you to constantly run along a certain trajectory, collecting and destroying heaps of bloodthirsty creatures;
  • Shadowfen - the spot is located next to a small camp surrounded by reptiles and unfriendly bipeds (pumping may seem more difficult due to mobs with magical abilities);
  • Alik Desert - there are two places suitable for leveling a character at once (on the beach by the sea, where bloodthirsty zombies are hiding).
  • In general, some of the places above are well-known and some are less popular with players, so you can choose whether to sacrifice convenience when farming for the sake of lack of competition. Sometimes in the simplest, but popular places, you will not be able to keep up with other characters, so it is recommended to choose the spots with the least activity.

    Dolmen leveling

    There is one more high-quality way of pumping in TESO, which will allow you to quickly get the 50th level and increase the "champion". And this method consists in joining forces with other players who kill monsters in special locations.

    To do this, write the command "+ dolmen" in the game chat, after which you will automatically receive an invitation to the group. After the introduction, you will see where the participants of the event are at the moment, and now you can go to them for joint pumping.

    Arriving at the place, you can start destroying monsters or simply get into afk-mode, if suddenly there is a need for this. In this case, the experience will still "drip" for you, but you must remember that you can be thrown out of the game for a long absence, so it is recommended to return every few minutes to press a couple of buttons.

    That's all there is to know about fast leveling for every resident of Tamriel. Good luck on the battlefields!

    Dolmens of Daedric Are dark portals that MolagBal's minions call upon to use dark anchors to latch his Oblivion Coldharbour into Tamriel Nirn.

    Have you ever wondered why Daedric Dolmens, their Dark Anchors and ElderScrollsLore show up during your journey? Daedric Dolmens are dark portals that Molag Bol's dark minions (such as the Worm Cult Battle mages) call upon to use dark anchors to connect his Oblivion Coldbore and Tamriel Nirn. So, ESO's Daedric Dolmens are referred to as. The Daedric prince, Molag Bol, is trying to use them as part of his sinister scheme, called Planemeld, to place his kingdom of Coldhabor under Tamriel, and to displace Tamriel directly into his kingdom of Coldhabor in Oblivion! Coldhabor is a gloomy, mocking mirror image of Nirn, that is, with dark slimy lands, dark sharp mountains, lava pools and fiery skies. Coldhabor is a complete devastation and death, at the expense of Molag Bol, he is not only the creator of Vampires, but also the Daedric Prince of domination, corruption, a thief of souls and the enslaver of mortals. So this prince Molag Bol cannot fully participate in the wars of Tamriel - heroes from all alliances can fight against these Daedric Dolmens - to prevent Molag Bol's attempts to merge Nirn and his Coldhabor Oblivion into one living hell. You can earn experience points, loot awards and achievements, helping fight the dark forces of Daedric, by closing the Daedric Dolmens when they become active.

    Daedric Dolmens become active

    Molag Bol enjoys sadistically instilling fear, so you will know immediately when abandoned and the Daedrica Dolmen has become active in your area.

    War Servant Molag Bol exclaims in a voice of thunder:

    Let Coldhabor remake Nirn in his own image and likeness! God of Design, we offer this sacrifice to you! Through the power of innocent blood, give us an anchor and let the two worlds become one! Bind this world with your chains! Draw it as you see it!

    Then you will hear thunderous sounds accompanying the process of lowering the Dark Anchor into Daedric's Dolmen, at which time Molag Bol himself will say in the same thunderous voice:

    I will take over this world, and eventually everyone else! The strong should always command the weak!

    After that, you can look at your map and see Dolmen symbol(it looks like a rotating star), as well as find out its exact location and how it was named; after that you can invite other players, meet them in this place and destroy the Daedric forces!

    Defeating the Dark Anchors

    Remember, excluding the Starter Isles, there are basically three Dolmens in the same zone, for a total of fifteen per faction, and ten in Cyrodiil and Coldhabor. Representatives of all alliances are united in confrontation with the Dolmens, this is necessary so that, regardless of their location, they can fight against the Dolmens of Daedrik Molag Bol, and fight the raids of enemies and sectarians.


    When the Daedric Dolmen is activated, many Daedric guardians are spawned, but by killing them, you destroy the Anchor, since their souls are needed to stop each gear. To do this, you need to press use(use) - when this option appears - after that each of the four gears of the Anchor will be deactivated.

    Luckily, destroying the support gears also restores your own resources. Ultimately, you will have to fight a strong Daedra, but this will only happen after you deactivate the fourth gear. When the gears are turned off, the Daedric Dolmen and the Dark Anchor are destroyed, only then can you be considered that you have closed this portal from Oblivion Coldhabor.

    In 2E 582, Molag Bal launched an invasion against Nirn, his goal being to merge Nirn with his plan, which became known as the Planemeld Planet Merge. Molag Bal wanted to do this by using numerous dark anchors or dolmens scattered across Tamriel (and possibly elsewhere as well) to physically drag Nirn into the Coldharbour plane. Only thanks to the heroic actions of one famous hero, Molag Bal's plans were thwarted, and everyone in Nirn was saved from the unenviable fate of becoming soulless slaves. Although there are no records of these events in history, the ruins themselves have survived. Adventurers to this day report that many of them are guarded by Daedra, others by undead, and some by unnatural abominations.
    This mod aims to bring some ESO lore into Skyrim by adding 12 inactive dolmens to Skyrim, all in relatively remote areas. For the most part, these are just stones, but some of them have enemies, so you can use them to get some hard-to-find Daedric ingredients. Explore Skyrim and you'll find them soon enough. Don't be lazy, explore the world and soon you will find them!

    Requirements:

    Skyrim Special Edition 1.1.47.0.8 or higher.
    DO NOT extract the contents of the BSA archive into the Data folder. This can crash your game. Skyrim is designed to load BSA along with its ESM / ESP file. If you strongly go against this advice, you will not get any support for the problems that you create as a result.

    Installation:

    Installation - Wrye Bash Bain
    Unpack the archive into the Skyrim Mods \ Bash folder of the installer, and then install as usual. Make sure the mod is active in the Wrye Bash tab of the mods.

    Installation - manual
    Place the Dolmen Ruins.esp and Ruins.bsa files in the Data folder. Enable the mod using any file manager.

    Removal:

    Due to the nature of the Skyrim game, especially when adding scripts, it is highly recommended not to try to remove mods from your active game. Any mod that is more than a texture change can leave irreversible changes that could crash the game.
    To uninstall the mod: delete Dolmen Ruins.esp and Dolmen Ruins.bsa from the Data folder, then reload your game as usual.

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