Fire Safety Encyclopedia

Competitions for the autumn event at the school. Contests and funny games for the birthday boy's day for an adult company. Video: outdoor contests for adults

NAME WHAT IS THIS?

WHAT IS MISSING?

COLLECT MUSHROOMS!

Eat an apple!

REPKA
Two teams of 6 children participate. These are grandfather, grandmother, bug, granddaughter, cat and mouse. There are 2 chairs by the opposite wall of the hall. On each chair there is a "turnip" - a child in a hat with a turnip image. The grandfather starts the game. At the signal, he runs to the "turnip", runs around it and returns, the grandmother clings to it (takes it by the waist), and they continue to run together, again go around the "turnip" and run back, then the granddaughter joins them, etc. At the end of the game, a "turnip" clings to the mouse. The team that draws the turnip is the winner.


COLLECT BUMPS!
The game involves two people. They take each basket in their hands. 10 - 12 cones are scattered on the floor. At the signal, the children begin to collect them in their baskets. The winner is the one who collects the most cones.

WE SORT VEGETABLES!
Two people are playing. On one side of the room there are two buckets in which carrots and potatoes are mixed. Each child, upon a signal, runs with a basket to the bucket and selects either carrots or potatoes in their basket and comes back. Whoever completes the task faster is the winner.

FEED YOUR FRIEND!
You can use apples or carrots in the game. Two players sit on chairs facing each other. They are blindfolded and given an apple each. They start to feed each other. The one who ate the apple faster wins.

COLLECT THE WEEDS!
The game involves 3 people. Paper loaches, cornflowers and dandelion leaves are scattered throughout the hall. Children are given a bucket each. At the signal, they must collect the weeds in buckets: one is loaches, the other is leaves, the third is cornflowers. The child who completes the task faster than others wins.

COLLECT THE LEAVES!
The game involves 2 children. On 2 trays are 1 maple leaf, cut into pieces. On command, the children collect a piece of paper to the music. The winner is the one who is the first to make a leaf from scattered particles.

COLLECT THE POTATO WITH A SPOON!
The game is played by two people. 6-8 potatoes are scattered on the floor. Each child has a basket and a wooden spoon. At the signal, you need to collect the potatoes with a spoon, one at a time, and put them in a basket. The child who has collected the most potatoes in a given time wins.

GO PUDDLE IN KALOSHI!
Two children participate. "Puddle" is a carpet in the center of the hall. At the signal, children put on galoshes and run from one end of the carpet to the other and back. The one who comes running faster wins.

TRANSPORT HARVEST FROM THE FIELD!
In one side of the hall there are 2 trucks, in the other side, replicas of onions, cucumbers, tomatoes, beets and potatoes, 2 of each, are laid out on the floor. The game is played by two. On signal, they drive trucks to the opposite side of the hall, fill them with vegetables, and head back. The winner is the one who completes the task faster.
A more difficult option is to transport one vegetable at a time.

STEAM CARRIER
It involves two teams. Fake mushrooms are spread out on the floor. At the signal of the command, the mushrooms run around like a snake along the "winding path" (each child holds the shoulders of the one in front of him). The winner is the team that:
- did not drop a single mushroom;
- has not lost a single participant;
- was at the finish line faster.

FRUITS ON A ROPE
At the opposite wall of the hall, two posts are placed with a rope stretched between them. Apples and pears are tied to the rope by sticks. The child is blindfolded. He must reach the racks, cut off any fruit with scissors and guess it by touch.

NAME WHAT IS THIS?
Children stand in a circle, in the center of the circle is the driver with the ball. He throws the ball to any child and says one of the words: "Vegetable", "Berry" or "Fruit". The child, having caught the ball, quickly names a vegetable, berry or fruit that is familiar to him. Whoever made a mistake is out of the game.

WHAT IS MISSING?
Fruits are drawn in several rows on the tablet (for example: apple, pear, orange). In each row, the fruits are arranged in a different order. The presenter closes any fruit in any row and asks: "What is missing?" Children should name the fruit that is closed. Options: instead of fruits - vegetables, berries, mushrooms, tree leaves.

COLLECT MUSHROOMS!
They play two by two. Each participant is given an empty basket. Silhouettes of mushrooms lie on the floor. Children take in turn the silhouette of a mushroom, name any mushroom they know, and put it in a basket. The one who "collected" the most mushrooms wins.

Eat an apple!
Two parent volunteers hold a rope from which tied apples hang. The game involves 2 children. They are offered to eat an apple hanging on a rope without touching it with their hands. Who quickly?

REPKA
Two teams of 6 children participate. These are grandfather, grandmother, bug, granddaughter, cat and mouse. There are 2 chairs by the opposite wall of the hall. On each chair there is a "turnip" - a child wearing a hat with a turnip image. The grandfather starts the game. At the signal, he runs to the "turnip", runs around it and returns, the grandmother clings to it (takes it by the waist), and they continue to run together, again go around the "turnip" and run back, then the granddaughter joins them, etc. At the end of the game, a "turnip" clings to the mouse. The team that pulled the turnip faster wins.

FEMEN AND COCKNESS
Three couples in one minute collect grains (beans, peas, pumpkin seeds) scattered on the floor. The winners are those who have collected the most.

WHAT ARE THESE VEGETABLES?
Blindfolded players must determine the taste of the vegetables that are offered to them.

PLANT AND HARVEST!
Equipment: 8 hoops, 2 buckets, 4-5 potatoes, 2 watering cans.
2 teams of 4 people participate.
1st participant "plows the ground" (puts hoops).
2nd participant "plants potatoes" (puts potatoes in the hoop).
The 3rd participant "waters potatoes" (runs around each hoop with a watering can).
4th participant “harvests” (collects potatoes in a bucket).
The faster team wins.

DRAW THE PEAS!
The player must, blindfolded, draw the peas so that they do not go beyond the line of the pod.

UNLOAD THE MACHINE!
Children are invited to unload "cars" with "vegetables". Cars are parked against one wall, and two baskets are placed opposite them against the other wall. One player at a time stands up near the baskets and at a signal they run to the cars. You can carry vegetables one at a time. Vegetables must be the same in all machines, both in quantity and volume. Then other participants can "load" the machines; In this case, the players get up at the cars, at the signal they run to the baskets and carry the vegetables into the cars. The machines can be boxes, chairs; vegetables - skittles, cubes, etc.

Scarecrow
Musical accompaniment sounds. Children, each of whom is a "scarecrow", come out to the middle of the hall and spread their arms to the sides. If the presenter says: "Sparrow!", Then you have to wave your hands. If the host says: "Crow!" - you have to clap your hands.
MUSHROOMER
The driver ("mushroom picker") is blindfolded. Children-mushrooms run around the hall. If a fly agaric comes across, the children shout: "Don't take it!" The winner is the one who "picks up" more "mushrooms" in a certain time.
CAT IN A BAG
It is necessary to feel the vegetable or fruit without removing it from the bag.

MAPLE LEAF
The game involves two children. On 2 trays are 1 maple leaf, cut into pieces. On command, the children collect a piece of paper to the music. The winner is the one who is the first to make a leaf from scattered particles.
GUESS
There are pieces of different vegetables or fruits in the cup. The child is blindfolded and must determine by taste what it is.

Kissing
The game will require four or more participants (the more the better). All participants stand in a circle. Someone stands in the center, this is the leader. Then everyone starts to move: the circle rotates in one direction, the one in the center, in the other. The center must be blindfolded or closed. Everybody hums:
Matryoshka walked along the path
Lost two earrings
Two earrings, two rings
Kiss the young man.
With the last words, everyone stops. A couple is selected according to the principle: the leader is the one that is in front of him. Then the issue of compatibility is decided. They stand with their backs to each other and, on the count of three, turn their heads to the left or to the right; if the sides coincide, then the lucky ones kiss!

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The main thing is that the suit fits
To play, you need a large box or bag (opaque), into which various items of clothing are folded: size 56 panties, bonnets, size 10 bras, glasses with a nose, etc. funny things.
The presenter invites those present to update their wardrobe by taking out some thing from the box, with the condition not to take it off for the next half hour.
At the signal of the host, the guests pass the box to the music. As soon as the music has stopped, the player holding the box opens it and, without looking, takes out the first thing that comes across and puts it on. The view is amazing!

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Maternity hospital
I play two people. One plays the role of a wife who has just given birth, and the other is her faithful husband. The task of the husband is to ask everything about the child in as much detail as possible, and the task of the wife is to explain all this to her husband with signs, since the thick double glasses of the hospital ward do not let sounds out. The main thing is unexpected and varied questions.

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Cudgel
The players, 6-8 people, sit around the presenter. The presenter is given a "baton" (newspaper rolled into a tube). Further, names are distributed between the players (the names of animals, flowers, fish, in general, whatever, but on the same topic). The goal of the host and the players is to remember who has what "name". The game begins with the fact that one of the players shouts out any name, the presenter must quickly figure out who it is, come back and hit the player with this name with a "baton". The named player, until he is "planted", must shout out another "name", and the leader, if he did not have time to "plant" the first, switches to the second, and so on. The player who is "nailed" becomes the leader. In general, a lot of fun and noisy

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What's behind your back?
Two opponents are pinned on their backs with clear pictures (drawings) and paper circles with numbers, for example: 96, 105, etc. players come together in a circle, stand on one leg, press the other under the knee and hold them with their hand. The task is to stand, jumping on one leg, look behind the opponent's back, see the number and see what is drawn in the picture. The winner is the one who first "decoded" the opponent.

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A spoon on a leg
The stool turns over, a player with a blindfold becomes his back to each of its legs. In the hands of the participants, a tablespoon.
At the signal from the presenter, they take three steps forward, turn around and try to put down, attach the spoon to their leg as soon as possible. The first two who succeed wins.

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Schools of fish
The players are divided into 2-3 equal teams, and each player receives a paper fish (length 22-25 centimeters, width 6-7 centimeters), tied on a string with its tail down (length of a thread 1-1.2 meters). The guys fix the end of the thread on the belt so that the tail of the fish freely touches the floor. Each team has a different color of fish. At the signal of the leader, the players, running after each other, try to step on the tail of the "enemy" fish. It is not allowed to touch the threads and fish with your hands. The player whose fish was plucked is out of the game. The team with the most fish remains wins.

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Ah, those legs
Ladies sit on chairs in the room, 4-5 people. the man is shown that his wife (friend, acquaintance) is sitting among them, and he is taken to another room, where his eyes are tightly blindfolded. At this moment, all the women are transplanted, and a couple of men are joining them. All bare one leg (just above the knees) and let the man in with the bandage in. He squatting, alternately touching his bare leg with his hands, must recognize his half. To disguise men, they wear a stocking on their legs.

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Drawing from words
To play the game, it is necessary that one of the players schematically depicts something not very complicated on paper, for example, a house with smoke coming out of a chimney and birds flying in the sky.
The presenter shows the picture to one of the players and then hides it. The one who saw her, in a whisper, tells the second what is depicted on it. The second retells in a whisper what he heard to the third, etc. the last one to know the content of the picture is the one who will depict it.
What he drew is compared with the picture itself, then the quality of the oral story about it, in which all the players participated, is assessed.

NAME WHAT IS THIS? WHAT IS MISSING? COLLECT MUSHROOMS! EAT THE APPLE! REPKA
Two teams of 6 children participate. These are grandfather, grandmother, bug, granddaughter, cat and mouse. There are 2 chairs by the opposite wall of the hall. On each chair there is a "turnip" - a child in a hat with a turnip image. The grandfather starts the game. At the signal, he runs to the "turnip", runs around it and returns, the grandmother clings to it (takes it by the waist), and they continue to run together, again go around the "turnip" and run back, then the granddaughter joins them, etc. At the end of the game, a "turnip" clings to the mouse. The team that draws the turnip is the winner.

COLLECT BUMPS!
The game involves two people. They take each basket in their hands. 10 - 12 cones are scattered on the floor. At the signal, the children begin to collect them in their baskets. The winner is the one who collects the most cones.

WE SORT VEGETABLES!
Two people are playing. On one side of the room there are two buckets in which carrots and potatoes are mixed. Each child, upon a signal, runs with a basket to the bucket and selects either carrots or potatoes in their basket and comes back. Whoever completes the task faster is the winner.

FEED YOUR FRIEND!
You can use apples or carrots in the game. Two players sit on chairs facing each other. They are blindfolded and given an apple each. They start to feed each other. The one who ate the apple faster wins.

COLLECT THE WEEDS!
The game involves 3 people. Paper loaches, cornflowers and dandelion leaves are scattered throughout the hall. Children are given a bucket each. At the signal, they must collect the weeds in buckets: one is loaches, the other is leaves, the third is cornflowers. The child who completes the task faster than others wins.

COLLECT THE LEAVES!
The game involves 2 children. On 2 trays are 1 maple leaf, cut into pieces. On command, the children collect a piece of paper to the music. The winner is the one who is the first to make a leaf from scattered particles.

COLLECT THE POTATO WITH A SPOON!
The game is played by two people. 6-8 potatoes are scattered on the floor. Each child has a basket and a wooden spoon. At the signal, you need to collect the potatoes with a spoon, one at a time, and put them in a basket. The child who has collected the most potatoes in a given time wins.

GO PUDDLE IN KALOSHI!
Two children participate. "Puddle" is a carpet in the center of the hall. At the signal, children put on galoshes and run from one end of the carpet to the other and back. The one who comes running faster wins.

TRANSPORT HARVEST FROM THE FIELD!
In one side of the hall there are 2 trucks, in the other side, replicas of onions, cucumbers, tomatoes, beets and potatoes, 2 of each, are laid out on the floor. The game is played by two. On signal, they drive trucks to the opposite side of the hall, fill them with vegetables, and head back. The winner is the one who completes the task faster.
A more difficult option is to transport one vegetable at a time.

STEAM CARRIER
It involves two teams. Fake mushrooms are spread out on the floor. At the signal of the command, the mushrooms run around like a snake along the "winding path" (each child holds the shoulders of the one in front of him). The winner is the team that:
- did not drop a single mushroom;
- has not lost a single participant;
- was at the finish line faster.

FRUITS ON A ROPE
At the opposite wall of the hall, two posts are placed with a rope stretched between them. Apples and pears are tied to the rope by sticks. The child is blindfolded. He must reach the racks, cut off any fruit with scissors and guess it by touch.

NAME WHAT IS THIS?
Children stand in a circle, in the center of the circle is the driver with the ball. He throws the ball to any child and says one of the words: "Vegetable", "Berry" or "Fruit". The child, having caught the ball, quickly names a vegetable, berry or fruit that is familiar to him. Whoever made a mistake is out of the game.

WHAT IS MISSING?
Fruits are drawn in several rows on the tablet (for example: apple, pear, orange). In each row, the fruits are arranged in a different order. The presenter closes any fruit in any row and asks: "What is missing?" Children should name the fruit that is closed. Options: instead of fruits - vegetables, berries, mushrooms, tree leaves.

COLLECT MUSHROOMS!
They play two by two. Each participant is given an empty basket. Silhouettes of mushrooms lie on the floor. Children take in turn the silhouette of a mushroom, name any mushroom they know, and put it in a basket. The one who "collected" the most mushrooms wins.

Eat an apple!
Two parent volunteers hold a rope from which tied apples hang. The game involves 2 children. They are offered to eat an apple hanging on a rope without touching it with their hands. Who quickly?

REPKA
Two teams of 6 children participate. These are grandfather, grandmother, bug, granddaughter, cat and mouse. There are 2 chairs by the opposite wall of the hall. On each chair there is a "turnip" - a child wearing a hat with a turnip image. The grandfather starts the game. At the signal, he runs to the "turnip", runs around it and returns, the grandmother clings to it (takes it by the waist), and they continue to run together, again go around the "turnip" and run back, then the granddaughter joins them, etc. At the end of the game, a "turnip" clings to the mouse. The team that pulled the turnip faster wins.

FEMEN AND COCKNESS
Three couples in one minute collect grains (beans, peas, pumpkin seeds) scattered on the floor. The winners are those who have collected the most.

WHAT ARE THESE VEGETABLES?
Blindfolded players must determine the taste of the vegetables that are offered to them.

PLANT AND HARVEST!
Equipment: 8 hoops, 2 buckets, 4-5 potatoes, 2 watering cans.
2 teams of 4 people participate.
1st participant "plows the ground" (puts hoops).
2nd participant "plants potatoes" (puts potatoes in the hoop).
The 3rd participant "waters potatoes" (runs around each hoop with a watering can).
4th participant “harvests” (collects potatoes in a bucket).
The faster team wins.

DRAW THE PEAS!
The player must, blindfolded, draw the peas so that they do not go beyond the line of the pod.

UNLOAD THE MACHINE!
Children are invited to unload "cars" with "vegetables". Cars are parked against one wall, and two baskets are placed opposite them against the other wall. One player at a time stands up near the baskets and at a signal they run to the cars. You can carry vegetables one at a time. Vegetables must be the same in all machines, both in quantity and volume. Then other participants can "load" the machines; In this case, the players get up at the cars, at the signal they run to the baskets and carry the vegetables into the cars. The machines can be boxes, chairs; vegetables - skittles, cubes, etc.

Scarecrow
Musical accompaniment sounds. Children, each of whom is a "scarecrow", come out to the middle of the hall and spread their arms to the sides. If the presenter says: "Sparrow!", Then you have to wave your hands. If the host says: "Crow!" - you have to clap your hands.
MUSHROOMER
The driver ("mushroom picker") is blindfolded. Children-mushrooms run around the hall. If a fly agaric comes across, the children shout: "Don't take it!" The winner is the one who "picks up" more "mushrooms" in a certain time.
CAT IN A BAG
It is necessary to feel the vegetable or fruit without removing it from the bag.

MAPLE LEAF
The game involves two children. On 2 trays are 1 maple leaf, cut into pieces. On command, the children collect a piece of paper to the music. The winner is the one who is the first to make a leaf from scattered particles.
GUESS
There are pieces of different vegetables or fruits in the cup. The child is blindfolded and must determine by taste what it is.


Participants are divided into teams. Each of them is given a card with one of the words - "leaves", "rain", "wind" or others. It is necessary in one or two minutes to come up with as many words as possible, denoting an action and corresponding in meaning to the specified word. For example, what does the wind do? Answer: howls, howls, circles, blows, sways, and so on. The team with the longest list of phrases wins.

Rains

Each team of players is given a large umbrella. It is necessary to gather as many people as possible under one umbrella. Only those players whose heads are inside the perimeter of the umbrella are counted in the calculation. It is allowed to raise the umbrella high, take each other in your arms, come up with other combinations and weaves in order to place more players' heads under the umbrella.

Leaf fall of desires

Each guest writes on a piece of paper his wish for this evening, for example: I want to be kissed; want to make me laugh; I want to see the focus; I want to be hugged; want to dance with me and so on. At the end of the wish, the guest must subscribe. The presenter collects all the leaves with desires and, at the expense of 3, throws them into the hall, and each of the guests at this time must catch one leaf from the fall of desires. Then each guest reads the desire and the name to whom this desire belongs, and then fulfills it. It will turn out to be an interesting game that will bring the guys closer together and, of course, will amuse them.

Autumn colors

The presenter gives the player a card of a certain color. For example, orange. The player hides it and tries, without naming the color, to explain to the rest of the contestants what it looks like.
Any pictorial comparisons and descriptions are allowed, but without precise indications. The winner is the one whose color was guessed faster. But the prize is awarded to the author of the most striking comparison.

Fall awards

During the holiday, a vote is launched, according to the results of which at the end of the evening the winners will be determined, who will be awarded prizes or medals.
Examples of nominations:
The most imposing gentleman;
The most luxurious fall hairstyle;
The brightest diva;
The most active young man;
The funniest girl;
The most charming smile;
The loudest boy.

Autumn time is the time of poets

Poetic competition. Participants are asked to come up with two or more rhymed lines using the required words. These words are, for example, "day" and "laziness", "autumn" and "eight", "leaf" and "whistle". The winner is determined by voting. The losers are instructed to print or write on pieces of paper the winner's verse, and the winning poet himself puts an autograph on each copy and hands it out to those who wish.

In autumn we pick mushrooms

Participants are divided into teams with the same number of people. The guys from each team stand in a separate row, since the game will progress according to the relay race method.At the same distance from the teams, for each there is a basket with mushrooms in the same amount (mushrooms can be both real and cut out of paper or made, for example, from foam). The first participants hold in their hands a rope (bundle), on which the teams will string mushrooms. At the start command, the first participants run to their basket, pick up a mushroom and tie it up with a rope, then run back, pass the baton to the second participants, and so on. The team that can string all the mushrooms on the bundle faster will win.

The yellow leaves over the city are circling

The guys are divided into several teams, about 3-4 people each. For each team, there is the same "row" of leaves on the table (oak, ash, maple, walnut, apple, poplar, mountain ash, and so on). The team writes on a leaf in sequence the names of the trees to which the leaves belong. Which of the guys will cope faster, he won.

Autumn nostalgia

The guys are standing or sitting in a circle, the elimination game begins. Starting with the first participant, each guest in turn calls out one version of a poem, song or film / cartoon in which there is a mention of autumn, for example, the song of the Lyceum group - Autumn, Autumn, Pushkin's poem Autumn, the cartoon Gray Neck "and so on. The three participants who will stay until the end and prove to be the best experts in autumn stories will win and receive prizes.

Grapes from your hands

The guys are divided into pairs: a boy-girl. Each couple receives on a plate the same bunch of ripe grapes - one of the symbols of autumn. At the start command, the boy takes the girl's hand in his hand and with the help of this hand eats the grapes, that is, the boy performs all the movements, and the girl must deftly pick off the grape and try to get into the boy's mouth. The couple who eats their bunch of grapes faster and wins.

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