Fire Safety Encyclopedia

Competitions and games for the holiday. Interesting games for a fun company

Here are collected games from the category of win-win and universal, which will "fit" well into the program of almost any holiday and will delight participants and spectators. Among them there are already known, but still favorite entertainment, there are also relatively new ones. .

The proposed the best games and contests for any occasion- simple and fun, which are designed for the company itself of different composition and age, and, as a rule, go everywhere with a bang. They can be safely carried out both on friendly parties and on corporate events, without fear of embarrassing or embarrassing someone. These are games, and here there are more than 20 of them, just for fun and raising the festive mood!

1. Competition for the holiday "It is forbidden to laugh at monkeys!"

Together with the leader, everyone who wants to play becomes in the circle. Men alternate with women. The main condition that the participants are warned about is not to laugh and repeat everything after the presenter!

The presenter starts: with his right hand he takes the neighbor on the right by the left ear. Everyone else does the same. Then the presenter with his left hand grabs the right knee of his left neighbor. Then, not letting go of his neighbors, he tries to squat or jump on one leg. All - repeat. Those who laughed are removed from the field.

Then everyone starts all over again, but the presenter needs to take on completely different places of his partners in the game. The more unexpected the combination, the faster the winner will be determined. By the way, make an exception that the presenter is still allowed to laugh.

2. Competition for the holiday "Tic-tac-toe" with a surprise.

This game is for intensifying the holiday fun.

Prepare in advance playing field for "noughts and crosses", numbered and hidden by each square a phantom (task). It will open when the player "puts" a cross (the leader then has a zero). By the way, you don't need to split into teams. Just play the host against the guests.

What will be the tasks? For example, "Dance a striptease" or "Drink a glass of vodka", and the like. Instead of forfeits, you can assign a present to each cell, but only the winner will receive it and only from the winning line.

3. Cool game "Raskolbas".

For this game you need fake sausages or sausages that are attached to a belt and cubes. You also need to designate the gate with something.

Swinging the "sausage" and hitting the cube with it, the player must drive it into the goal. In this way, you can play for a while, or you can collect two teams and arrange a friendly match between them.

4. "Casanova".

Only men participate in this game, there are five to seven people.

Each participant is given an inflated sausage balloon and a felt-tip pen. Of course, the ball in this case acts as a "phallic symbol". And every man should have time to draw as many female figures as possible on it. For everything about everything, the players are given two minutes.

The local Casanova wins and is recognized by the one on whose ... ball will be the most more female silhouettes, which means “victories”.

5. "Modern Superman".

, the eyeliner to it can be like this:

Host: “We all know very well that in his life a real man must build a house, plant a tree and raise a son. Nowadays, the people interpret this truth as follows: a man must "plant" a liver, grow a belly and "build" a wife and mother-in-law. " Do you want to defend the title of real men, superman? Four or five people will be enough.

For them, the presenter announces the following tasks:

- The players are invited to "plant" the liver in the following way - to drink a glass of vodka at speed through a straw (or a more gentle option - a liter of juice through a straw);

We will grow the belly at the expense of balloons, quickly inflate, tie and put under shirts, then we propose to play one round of "sumo" wrestling. The players, having broken up in pairs, begin to bang their bellies. Whoever's belly bursts faster in a pair has lost.

For the third test, the players are given two minutes, during which they must go to the guests and have time to touch (as it were, push with the shoulder) as many women as possible - the “marked” ladies stand in a row behind the player. Whoever "lined up" women in a row more wins.

We announce Superman after three rounds.

6. "In one team."

For more excitement, we suggest making a bottle of alcohol as the main prize in this game. And, most logically, men will be the participants in the game. If women also want to compete for the main prize, then it is better to equalize the chances, let the lady compete with the lady.

In advance, the toastmaster should prepare several "teams" from a wide and strong braid. For example, a "harness" can be done like this: cut the braid by one and a half meters, fold it in half, departing from the middle of 40-50 centimeters, sew a transverse strip to both ends so that a wide loop is obtained - it is thrown over the head. The transverse tape will lie horizontally on the chest, and the free long ends are pulled back.

In one "harness" you need to "harness" two people (they will look and pull in different sides), and put a bottle for each from his side. At the command of the presenter, each pulls to his side, so as not to allow the opponent to take possession of the prize and quickly reach out for himself.

The winners are determined by themselves - whoever was able to overpower a teammate won.

7. "A bag with a surprise".

The players stand in a circle, leading with a bag in their hands too. This bag contains panties, T-shirts, knickers, underpants, bras large sizes, headbands and other props (pack the contents of the bag for a specific company).

When the music starts playing, the presenter hands a bag to one of the players, who passes it on. The music stopped - the one in whose hands the bag takes out the first thing that comes across and puts it on himself. Music began to play - the bag went from hand to hand. And so on until the bag is empty. Then you can arrange to congratulate the heroes of the occasion performed only for dressed up guests - ditties, dance, etc.

8. "Tied three times."

For this little fun couples are invited, consisting of course a lady and a gentleman. Moreover, the ladies are blindfolded, but they first explain that it is in this state that they must tie three bows to their partners in three different places. Of course, this is a difficult task and with open eyes, so women should be invited to turn on their imagination (for example, to hint that any outstanding part of the ... of a man's head - ears, nose) can become a place for a bow.

The title of winner is awarded to the one who copes with the task faster than the others.

9. "Rabbit family".

Couples participate in this game: men will be "rabbits" (we will dress them in ears, shirt-fronts and tails), and women - "bunnies" (we will dress them in ears, skirts, tails).

Host: “We know very well that rabbits are excellent family men and reproduce very well. Everyone knows this, but no one has seen how it is done. But now we will be able to observe the process ”. With these words, the players are given balls and felt-tip pens. Rabbits and rabbits will have to break into pairs and start producing offspring: one inflates a balloon, the other draws a rabbit on it.

Which couple makes more "children" in three minutes, that one won.

10. "Dream of a fisherman".

For this game, the presenter needs to have: 2 children's rubber pools, about six - seven improvised fishing rods (we make them from wooden sticks, fishing line and rings from a children's pyramid instead of hooks). Naturally, it is not crucians and pikes that "run" into the pools, but a dozen or so bottles of beer, champagne, vodka, wine and the like.

We recruit two teams from among those who wish, four people for each pool. We distribute fishing rods and loudly warn that players only have one minute to go fishing. If any of the players managed to fish out a bottle, they take it for themselves. They did not have time, which means they will be left without a memento.

11. "And where am I?"

We select four participants and pin on their backs plates with the names of the most different public places, for example, a public toilet, a hostel, a bathhouse, a clinic, a beach, a store, a housing office, and so on. (More options: a pre-trial detention center, a strip bar, a nudist beach, a gynecologist's office, a cinema, an "Intim" store, a roller coaster, a stadium, a tourist center). We put the players with their backs to the guests so that the people can see everything clearly.

The intrigue of this game - the rally lies in the fact that the participants themselves have no idea what the content of the plaques is glued to their backs. At the same time, the presenter "torments" them with questions: how often do you go to this institution? What do you need to take with you to feel comfortable in this establishment? Do you need training to do this? Do you need helpers during this activity? What song do you remember when you are there? Who do you usually go there with?

Of course, it turns out funny, because the players answer, so to speak, from the "lantern", the winner is determined with the help of the guests who support the player they like with their applause, the rest should also be encouraged for the fun delivered.

12. "Schumachers".

To play, you need to stock up on five children's toy cars, with thick ropes tied to them at least three meters, at the other end of which simple pencils are tied.

Five players stand in one line, they are given the end to which the pencil is tied (we put the cars so that the whole rope is unwound). The problem is explained: at the command of the leader, the contenders for the title of great racer begin to wind the rope around the pencil with both hands.

The winner is the one who winds the rope around the pencil before everyone else, which means that he will bring his car closer to him.

You can also determine two more prizes and arrange a champagne pouring for the winners.

13. "Baba" for the teapot ".

It's funny. Two teams can participate - four men and one lady each. The lady, of course, will be the same "woman" for the kettle, and men will dress her up. Take care in advance of two huge skirts, sewn on the principle of "sun skirt", two caps, kokoshniks or fluffy bows, shawls and mittens - potholders - everything will also come in handy to make the "woman" smart.

We put the lady on one end of the hall or room, and the men stand on the other. At the signal from the leader, the first player runs to the “woman” and puts on a wide skirt, after which he returns to the “start”. The second participant puts on a kokoshnik or other headdress, returns. The third one covers the "woman" with a shawl and also returns to his comrades. All together they again run to the "woman" and climb up to her skirt - after all, they are the very teapots on which the famous "women" sit and, as a signal of readiness, shout "And we are already having tea!"

If the people are not too drunk, then the following moment can be made a condition of the competition: the men raise their "woman" and bring her to the finish line (the place where the men originally stood). And if the gentlemen managed to get to the condition, then it is better not to risk the health of beautiful ladies and confine themselves to “climbing under the skirt”.

They win, as in any relay race - the fastest and most agile.

14. "Gathering the will into a fist."

For this competition, newspapers are needed according to the number of participants. Then the presenter sets the tone for the competition and says that usually a real man, having learned a shocking news to him, does not cry, but gathers his will into a fist and makes efforts to correct the situation. Let's imagine that the participants learned this unpleasant news from these newspapers.

Task: with one left hand (put the right one behind the back), at the command of the presenter, collect the newspaper into a fist. Despite its seeming simplicity, this task is very difficult. The winner is the one who manages to be the first to crumple the entire sheet in his left hand.

15. "People's Choice".

In this case, you need two people. They should be active and not particularly shy men. They are given the task: in three minutes to advocate for themselves the largest number of "voters": kiss on the cheek as much as possible more women and as many men as possible shake hands. At the same time, the guests are warned that when they kiss or shake hands, they go out into the hall (on the stage) and stand on the side of their candidate.

The second round is the creation of an "image". Naturally, that “candidate” will be lucky who managed to “recruit” a larger number of people into their ranks who are ready not only to stand up for their candidate, but also to present it in the light of the day - to dress up, literally removing all the best from themselves.

The applause of the rest of the guests decides whose team will win.

16. "King of the evening".

This is a cool trick game. The presenter announces the competition for the title of "King of the Evening" open, then informs that, according to the readers of Forbes magazine, one of the essential qualities of a real man is the ability to kiss the hand of women in the most gallant way and shake it tightly to men. Of course, the tipsy gentlemen will really want to show off, so the presenter should announce that he is timing, and the men are in a hurry to collect as many handshakes and kisses as possible.

When the time runs out - two or three minutes - the presenter announces that, according to the same magazine, a real man, and even more so a king, never fusses (singles out the most leisurely and imposing among the players), and therefore becomes the "King of the evening", asks , what is the name of the leisurely guest and presents him with the crown.

17. "The Sultan and His Wives".

For this competition, you will need to call two men from the hall, who are independently recruiting a harem of six to eight "wives". Then, each of them, together with their "harem", will fight for the title of the best sultan.

Feed your sultan. Leading takes out Balloons, thread and scissors. Huge trousers are put on the sultans. Assignment: in the three minutes allotted for this test, the girls must inflate as many balloons as possible and fill them with "husbands" trousers. The thicker the "sultan", the more caring his wife is. To find out whose harem won, the presenter takes a needle and pierces all the balls in the pants of the royal spouse. The audience counts their number in chorus. The number of balloons inflated is recorded on paper.

Sultan's love. They say that in harems, not a single wife is offended by attention - it is necessary to demonstrate this. "Sultans" must kiss each of their wives at speed in those two mouth-watering places on their female body that "husbands" like the most. The fastest gets the point. (more kissing contests can be viewed)

Most promising. It would be nice to know what everyone's reserves are in terms of increasing the harem. Each sultan appoints his beloved wife, and at the command of the leader, he begins, quickly moving around the hall, kissing all the ladies in his path. The beloved wife runs after and keeps count. The point is earned by the one who managed to kiss more girls.

The winner in the Sultan's competition is determined by the number of points earned by men - he is a prize, but both "sultans" receive kisses from their "wives" and applause from the audience.

19. "Invisible clothespins".

We call five couples, consisting of a man and a woman. We give the ladies an unlimited number of clothespins and explain that in forty-five seconds they must attach as many of them as possible to their partner's clothes. This task will be the first round of the competition. After forty-five seconds, we count the clothespins: how many of them were on the player, the pair earned so many points.

In the second round, you need to blindfold the ladies and, while the presenter explains to them the further plan of action, his assistants change partners. And the task for the girls is simple: in the same forty-five seconds, remove from the gentleman everything that is attached to him. I mean, clothespins. Whoever has removed how much will earn as much.

The winner is the pair that scored the most points by the sum of the attached and removed clothespins.

20. "Cavaliers are paying."

This competition is for. For him, the presenter needs special props, for ladies, belts with a huge wallet attached to the front from thick fabric, and for the gentlemen - belts with attached (not rigidly) huge bills (the size of an album sheet).

The essence of the game lies in the fact that male players with "bills" tied in front must get into the "wallets" of their ladies-partners. Naturally, using your hands is strictly prohibited. In principle, the winner is the couple who succeeds in completing this task faster than the others.

For less "solvent" gentlemen, you can make another version of this game. Tin cans (or plastic buckets) are attached to the ladies' belts, into which men throw the change they received from the presenter. The pair with the most hits wins.

21. "In position".

A long-known game in which men have to feel all the inconveniences of an interesting position. For the illusion of pregnancy, a large balloon is attached to the belly of each participant with tape.

Then a box of matches is scattered on the floor, on command each one begins to collect matches - bending over each one separately. Whoever collects the most matches wins.

22. Ageless "Crocodile".

In general, this is a toy called "Crocodile", well-known on television. But here you can add some of your own raisins.

Those wishing to play are divided into two teams. One of the teams thinks out a word, which, accordingly, becomes known to one of the opponents. His task is to explain to his “friends” with gestures and facial expressions what is conceived by a group of competitors.

The "raisin" in this case will be that the presenter determines the theme for the guesswork. He prepares the theme cards. The explanations for the names of dances and sports are especially ridiculous. For example, "aerobics" or "rowing".

If the players are smart, then after the first round you can go on to guessing whole phrases-aphorisms, like “everything flows, everything changes”. The number of guessed words determines the winners.

23. "Composite image".

For this entertainment, two pairs of players and assistants are called to help the presenter (who will write down the pluses and minuses in the "questionnaire" of each player, depending on the correct answer). A game of attentiveness, it is proposed to check how the participants will cope with the task: to compose a composite of a partner. But we announce the task after we put the players with their backs to each other, so that there is no chance to prepare, and to remember something specially.

Then the facilitator invites the players to concentrate and imagine each other in full detail and starts asking questions. The first question is warm-up: what is your partner's name? Naturally, everyone answers to it.

Second question: what color is his eyes? Then: what color is the hair; we specify how long they are (this is the third and fourth questions).

Then there are questions that would help to recreate a person's appearance: whether he wears a watch, which fingers he has rings on, what color is the tie (dress), is there any jewelry hanging around his neck, the style of trousers / skirts, the model and size of shoes. In general, it is best to ask about the little things that are not always striking. The more interesting it will be to play. The total number is 10-15 pieces.

The winner is determined by the number of matches with the original.

One of the important components of a fun and exciting holiday is active games and original contests that do not allow anyone to stand aside and unite all party participants. Best games and the contests presented here will decorate any holiday, add enthusiasm and humor to it.

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Funny tasks and games will help you not only have fun, but also get to know each other better, which is especially important in a company with many new characters. It is better to select competitions in advance, taking into account the composition of the company and its preferences. And there are plenty to choose from!

In the first part of the article, we offer cool funny contests for a cheerful company at the table. Funny forfeits, questions, games - all this will help to melt the ice in an unfamiliar environment and to have fun and usefully your time. Competitions may involve additional requisites, so it is better to decide this issue in advance.

The competition is held at the beginning of each event. It is necessary to prepare a comic answer to the question “Why did you come to this holiday?” On several pieces of paper. The options for such answers may be different:

  • free to eat;
  • look at people, and show yourself;
  • nowhere to sleep;
  • the owner of the house owes me money;
  • it was boring at home;
  • I'm afraid to be alone at home.

All papers with answers are put into a bag, and each guest in turn takes out a note and loudly asks a question, and then reads the answer.

"Picasso"

It is necessary to play without leaving the table and already drunk, which will give the competition a special piquancy. Identical drawings should be prepared in advance, which have unfinished details.

You can make the drawings completely the same and not finish drawing the same parts, but you can leave different parts unfinished. The main thing is that the idea of ​​the drawing is the same. Reproduction of sheets with pictures in advance on a printer or manually.

The guests' task is simple - to finish the drawings the way they want, but use only left hand(right, if the person is left-handed).

The winner is chosen by the entire company by voting.

"Journalist"

This competition was created so that people at the table could get to know each other better, especially if many of them see others for the first time. You will need to prepare a box with leaflets in advance, on which you write questions in advance.

The box is passed around in a circle, and each guest pulls out a question and answers it as truthfully as possible. Questions can be different, the main thing is not to ask too frank, so that the person does not feel uncomfortable:

Questions can be thought of in a large number, funny and serious, the main thing is to create a relaxed atmosphere in the company.

"Where I am"

Prepare blank sheets of paper and pens in advance according to the number of guests. On each leaf, each guest should describe his appearance in words: thin lips, beautiful eyes, wide smile, birthmark on the cheek, etc.

Then all the leaves are collected and folded into one container. The presenter takes out the sheets one by one and reads the description of the person aloud, and the whole company must guess him. But each guest can name only one person, and the one who guesses the most wins and receives a symbolic prize.

"I AM"

The rules of this game are extremely simple: the company sits in a circle so that all participants can clearly see each other's eyes. The first person says the word "I", and after him everyone repeats the same word in turn.

Initially, this is simple, but the main rule is not to laugh or skip your turn. At first everything is simple and not funny, but you can pronounce the word "I" with different intonations and remarks to make the company laugh.

When someone laughs or misses their turn, the whole company chooses a name for this player and then he says not only "I", but also the word that was assigned to him. Now it will be more difficult not to laugh, because when an adult man sits next to him and says in a squeaky voice: "I am a flower," it is very difficult not to laugh and gradually all the guests will have funny nicknames.

For laughter and for a forgotten word, a nickname is again assigned. The funnier the nicknames are, the faster everyone will laugh. The winner is the one who finishes the game with the smallest nickname.

"Associations"

All guests are chained next to each other. The first player starts and speaks any word in his neighbor's ear. His neighbor continues and in the ear of his neighbor says his association with the word he heard. And so all the participants in a circle.

Example: The first one says "apple", the neighbor passes on the word-association "juice", then there can be "fruits" - "garden" - "vegetables" - "salad" - "bowl" - "dishes" - "kitchen" and so on ... After all the participants said the association and the circle returned to the first player - he says his association out loud.

Now the main task of the guests is to guess the topic and the original word that was at the very beginning.

Each player can express their thoughts only once, but not say their own word. All players must guess each word-association, if they could not - the game simply starts over, but with a different participant.

"Sniper"

The whole company sits in a circle so that they can see each other's eyes well. All players draw lots - it can be matches, coins or notes.

All tokens for the draw are the same, except for one, which indicates who will be the sniper. The lot must be drawn so that the players do not see what falls out and to whom. There should be only one sniper and he should not betray himself.

Sitting in a circle, the sniper pre-selects his victim, and then gently winks at her. The victim, noticing this, loudly shouts "Killed!" and leaves the game, but the victim must not betray the sniper.

The sniper must be extremely careful so that the other participant does not notice his wink and does not name him. The goal of the players is to identify and neutralize the killer.

However, this must be done by two players at the same time pointing at the sniper. For this game, you will need remarkable endurance and speed, as well as quick wits in order to figure out the enemy and not be killed.

"Guess the Prize"

This game will be an excellent option for a birthday celebration, because you can take the name of the hero of the occasion as a basis. For each letter in the name of the birthday person, a prize is placed in an opaque bag, for example, the name Victor - the bag should contain 6 different small prizes for each letter of the name: waffle, toy, candy, tulip, nuts, belt.

Guests must guess each prize. The one who guesses and receives a gift. If the prizes are too intricate, then the host should give hints to the guests.

This is a very easy competition that requires the preparation of additional props - pens and pieces of paper. At first, the whole company is divided into pairs, this can be done randomly, by lot or at will.

Everyone gets a pen and a piece of paper and writes any words. There can be from 10 to 20 words - real nouns, not invented ones.

All pieces of paper are collected and folded into a box, and the game begins.

The first couple receives a box and one of the participants draws a piece of paper with a word. He tries to explain this word to his partner without naming it.

When he guesses the word, they proceed to the next one, for the entire task the couple has no more than 30 seconds. After the time has expired - the box moves on to the next pair.

The winner is the one who guesses as many words as possible. Thanks to this game, a good time is guaranteed!

"Buttons"

A couple of buttons should be prepared in advance - this is all the necessary props. As soon as the leader gives the command, the first participant puts a button on the pad of the index finger and tries to pass it to a neighbor.

You cannot use other fingers and drop them too, so you need to transfer very carefully.

The button must go around a full circle, and the participants who drop it are eliminated. The winner is the one who has never dropped the button.

Simple comic contests for an adult fun company at the table

At the table, when all the participants have already eaten and drunk, it is more fun to play. Moreover, if there are a couple of interesting and unusual contests that will amuse even the most boring company.

What feast is complete without toast? This is an important attribute of any feast, so you can diversify them a little or help those who do not like this business or do not know how to make speeches.

Therefore, the presenter announces in advance that the toasts will be unusual and they must be said, observing the conditions. The conditions written on a piece of paper are put in the bag in advance: to associate a toast with food (let life be all in chocolate), to make a speech in a certain style (thieves' speech, in the style of "The Hobbit", stuttering, etc.), to associate congratulations with animals ( flutter like a butterfly, be fragile like a moth, love faithfully like swans), say congratulations in verse or in foreign language, say a toast where all words begin with one letter.

The list of tasks can be increased to infinity, as long as there is enough imagination.

"In my pants"

This spicy game is suitable for a company where everyone knows each other well and is ready to have fun. The presenter must not reveal the meaning of the game in advance. All guests sit down, and each guest speaks to his neighbor in the ear of the name of any movie.

The player remembers and, in turn, calls the neighbor another movie. All players must be given a title. The presenter then asks the players to say out loud "In my pants ..." and add the very title of the film. It becomes a lot of fun when someone has "The Lion King" or "Resident Evil" in their pants!

The main thing is that the company is cheerful, and no one is offended by the jokes!

"Illegal quiz"

This little quiz is perfect for lovers of intellectual humor. It is good to have it at the very beginning of the celebration, while the guests can think soberly. It is worth warning everyone in advance that you should think carefully about the question before giving an answer.

Players can be given pieces of paper and pencils so that they can write down the answers or simply ask questions and immediately aloud, after listening to the answers, call correct option... The questions are as follows:

How many years did the Hundred Years War last?

Where did the Panamas come from?

  • Brazil;
  • Panama;
  • America;
  • Ecuador.

When is the October Revolution celebrated?

  • in January;
  • in September;
  • in October;
  • In November.

What was the name of George the Sixth?

  • Albert;
  • Charles;
  • Michael.

What animal does the Canary Islands owe their name to?

  • seal;
  • toad;
  • canary;
  • mouse.

Despite the consistency of some of the answers, the correct answers are:

  • 116 years old;
  • Ecuador;
  • In November.
  • Albert.
  • from the seal.

"What I feel?"

In advance, you should prepare pieces of paper on which emotions and feelings will be written: rage, love, anxiety, sympathy, flirting, indifference, fear or neglect. All pieces of paper should be in a bag or box.

All players are positioned so that their hands touch and close their eyes. The first participant in a circle or a row opens his eyes and pulls a piece of paper from the bag with the name of the feeling.

He must convey this feeling to his neighbor by touching his hand in a certain way. You can gently stroke your hand to represent tenderness, or hit to represent anger.

Then there are two options: either the neighbor must guess the feeling out loud and draw out the next piece of paper with the feeling, or pass on the received feeling further. During the game, you can discuss emotions or play in complete silence.

"Where I am?"

They select one participant from the company and sit him on a chair in the center of the room so that he has his back to everyone. A plaque with inscriptions is attached to his back with the help of adhesive tape.

They can be different: "Bathroom", "Shop", "Sobering up station", "Delivery room" and others.

The rest of the players should ask him leading questions: how often do you go there, why do you go there, for how long.

The main player must answer these questions and thus make the company laugh. The players on the chair can change, the main thing is to have fun with the company!

"Scoop bowls"

All players sit in a circle. The presenter prepares a box with phantoms in advance, on which various kitchen utensils and attributes are written: forks, spoons, pots, and so on.

Each player in turn must get one phantom and read its name. It cannot be called to anyone. After all players receive pieces of paper, they sit down or stand in a circle.

The host should ask the players, and the players should give the answer that they read on the piece of paper. For example, the question is "What are you sitting in?" the answer is "In a frying pan." Questions can be different, the task of the leader is to make the player laugh and then give him a task.

"Lottery"

This competition is good for a women’s company on March 8th, but it’s perfect for other events as well. Small pleasant prizes are prepared in advance and numbered.

Their numbers are written on pieces of paper and put into a bag. All participants in the event must pull out a piece of paper and pick up the prize. However, this can be turned into a game and the host has to ask funny questions to the player. As a result, each guest will leave with a small pleasant prize.

"Greedy"

A bowl with small coins is placed in the center of the table. Each player has his own saucer. The host distributes teaspoons or Chinese sticks to the players.

At the signal, everyone begins to scoop coins out of the bowl and drag them to their plate. The presenter should warn in advance how much time the players will have for this task and, after the expiration of the time, give sound signal... After that, the presenter counts the coins on each player's saucer and chooses the winner.

"Intuition"

This game is played in a drinking company where people are not afraid to get drunk. One volunteer walks out the door and doesn't spy. The company puts 3-4 glasses on the table and fills them so that one contains vodka and all the others contain water.

Volunteer is invited. He must intuitively select a shot of vodka and drink it with water. Whether he will be able to find the right stack depends on his intuition.

"Forks"

A plate is placed on the table and a random object is placed in it. The volunteer is blindfolded and given two forks. He is brought to the table and given time so that he can feel the object with forks and identify it.

You can ask questions, but they should only be answered "Yes" or "No". Questions can help the player determine if the item is edible, if they can wash their hands or brush their teeth, and so on.

The presenter should prepare in advance two forks, a blindfold and objects: an orange, a candy, toothbrush, a dishwashing sponge, a coin, an elastic hair band, a jewelry box.

This is a famous game that came from America. You do not need scotch tape and sheets of paper, as well as a marker.

Sticky stickers can be used, but check beforehand to see if they stick well to the skin. Each participant writes on a piece of paper any person or animal.

These can be celebrities, characters from films or books, as well ordinary people... All the papers are put into a bag and the presenter shuffles them. Then all the participants sit in a circle and the presenter, passing by each glues a piece of paper with the inscription on his forehead.

A piece of paper with the inscription is glued to each participant with an adhesive tape on the forehead. The task of the players is to find out who they are by asking in turn leading questions: "Am I a celebrity?", "Am I a man?" Questions should be structured so that they can be answered in monosyllables. The winner is the one who guesses the character first.

An example of another fun drinking competition- in the next video.

The presenter pronounces 2-3 any words that are not related in meaning, for example, "paint", "river", "hare". Game participants are invited to make sentences that include these words. The more offers the better. For example, from these words you can make the following suggestions: the hare found paints by the river; grandfather, cowardly as a hare, hid the paints behind the stove; on the river bank a hare licked paint. The presenter rewards the participant who made the most original and understandable proposal.

"Guess the phrase"

This entertaining game is as follows: one of the guests is asked to leave the room, and the rest must, in his absence, make up a phrase from a popular song. The guest is returning. In order to guess a conceived phrase, he asks questions to those present, who, in turn, must answer in such a way that one of the words of the conceived phrase is present in the answer.

"Associations"

This game can be played with guests seated at the table. The presenter speaks any word in the ear of his neighbor. He, without thinking, must immediately say the next word, which was his association with what he heard. He also tells his neighbor his association to the word he heard. So along the chain, the turn comes to the last person at the table, who must say his word aloud. It is compared to the word spoken by the presenter. This comparison can be very interesting.

Lottery - Allegro

For this game, you need to prepare in advance lottery tickets and, of course, prizes (yes, more: enough to be enough for each participant). Each lottery ticket is assigned its own lot, after which they can be handed out to guests (you can put them next to the cutlery of each guest even before the wedding feast begins). And then, as soon as the guests reach the desired state (that is, they become quite cheerful, without losing the ability to distinguish the numbers on their lottery ticket), start the lottery. The presenter calls the lottery ticket lot (its owner can raise his hand or stand to reveal his presence) and presents the prize. To make it more interesting, you can compose a short poem for each prize, telling about what kind of prize the participant is waiting for.
For example:
1. You don't need to put on makeup - But here's your lipstick!
2. Want to refuel? Get the chocolate!
3. If you write, Here's a new notebook!
4. Will you give an autograph? I'll give you a pencil!
5. Know about everything in the world: you read the newspaper!
6. Everyone loves this Chocolate Candy!
7. On a summer day you always need - Eau de toilette!
8. Do you want to look cool? Then get the "fennec"!
9. If you love toys, Here's a firecracker with a trick!
And one of the guests gets a prize in the form of a huge size of family panties, in which he has to go out and dance

Sign language ...

Quiz.
Host: How many languages ​​do you know? You don't even know that you know one more language besides this. And that's sign language. You just used this language (shrugged, expressed surprise, shook your head). Colombia even compiled a special dictionary that explains 2,000 gestures. Many gestures have come to us from ancient times and have their own history. Thumb, raised up or lowered down, as a sign of approval or disapproval, was known to the ancient Romans: so after the end of the duel, the emperor let know whether he was leaving life to gladiators or not. There are gestures that have become international and understandable to everyone, but some of the gestures of these people may be incomprehensible to other people. On our tree of curiosity - gestures-pictures. I ask a question and name 3 variants of the country.

1. When we say hello, we shake hands. This gesture is now clear to everyone. Although in this country, in the old days, when they greeted themselves, they shook hands with themselves. Today the speaker greets the audience with this gesture.
Countries: Korea, China (+), Ethiopia.

2. If you find yourself in this country and the oncoming passer-by will show you their language - do not be upset. This will mean - "I am not plotting against you. Be calm!" But for other peoples, this gesture is offensive.
Countries: Egypt, Syria, Tibet (+).

3. If a resident of this country forefinger left hand pulls the lower eyelid, this will mean "Caution!".
Countries: Italy or Spain (+), Mexico, Australia.

4. Representatives of some peoples of this country pass a pumpkin as a sign of greeting. Keep her in right hand and the left elbow is supported. This is a sign of deep respect.
Countries: Turkey, Africa (+), Greece.

5. In this country, the image of a snake tongue with a finger means that "You are a liar!"
Countries: Argentina, India (+), Bulgaria.

6. Expressing admiration, we clap our hands. And in this country, admiring something, they will take up the earlobe.
Countries: Brazil (+), Germany, England.

7. And here, greeting each other, rub their noses.
These are: Eskimos, Latin Americans, Laplanders (+).

8. In order to express a sign of admiration, the inhabitants of this country will fold three fingers, press them to their lips and reproduce the sound of a kiss.
Countries: Spain or Mexico (+), Angola, Egypt.

9. In this country, the gesture of greeting resembles the giving of honor - the palm is placed on the forehead.
Countries: Denmark, Egypt (+), Vietnam.

10. Well, it's time to say goodbye. The Russians wave their hands from top to bottom in parting. But a Latino would take it as a gesture of invitation. But the inhabitants of these islands, goodbye, bring the palm of a friend to their lips and gently blow on it.
Countries: Hawaiian Islands, Andaman Islands (+), Canary Islands

Actors (Real Actors Contest)

As you know, a real actor should be able to get used to any role, even if he has to play a dinosaur or an alien (this often happens in movies). This is a good opportunity to check how your guests get used to the role. The host invites guests to portray:
- a boiling kettle,
- hot iron,
- telephone,
- coffee grinder,
- alarm,
- Cuckoo-clock,
- a punctured balloon,
- wormy apple,
- a rug on the floor,
- Cactus,
- a hanger,
- withered flowers.

The guest who gets used to the role faster and better is declared the best actor and receives a prize. However, portraying inanimate objects is difficult enough. Toastmaster can offer another version of this game. For example, ask contestants to portray:
- an alarmed cat,
- angry pig,
- sad penguin,
- offended rabbit,
- a gloomy eagle.
You can suggest and depict a sculpture:
- a victim of sports,
- the goalkeeper who caught the puck with his teeth,
- a weightlifter who did not manage to dodge the barbell in time,
- a parachutist who has forgotten what to pull for,
- a gymnast who did not leave the third pirouette on time,
- a skier who did not manage to escape from an avalanche.
- You don't have to invent sculptures, but try to depict world-famous architectural and sculptural structures yourself different countries... For example, contestants might be asked to portray:
- the Egyptian pyramid,
- Statue of Liberty,
- The Leaning Tower of Pisa (perhaps, given the state of the guests who drank to your health, it will be easiest to depict this slowly falling structure),
- Chinese wall.

And if the guests not only differ in their abilities in terms of sculpting, but can also speak fascinating speeches for hours without a piece of paper, then the task can be complicated. For example, ask them to build a monument and give a speech about its opening. Monuments can be as follows:
- the leading waste collector in Russia (Plyushkin);
- OSVOD activist (grandfather Mazay);
- the first representative of the Red Cross Society in Africa (Dr. Aibolit);
- the first organizer of sports competitions (Balde);
- the leader of the weaving industry (Princess Frog).

Where I am?

The game requires four participants. They stand in a row with their backs and each of them has a pre-prepared poster on their backs with one of the following entries:
- sobering-up station
- public bath
- restroom
- public transport participants themselves do not know what is written on the posters that hang on their backs. Then the facilitator asks questions, addressing each participant in turn. The questions should be as follows.
- Do you often go there?
- Going there, who do you take with you?
- What are you doing there?
- What do you feel after being there?
- Do you want to come there at least once?
As the game progresses, the guests, as a rule; and they themselves would not mind asking a couple of tricky questions. Due to the fact that the participant does not know what it is about, and, of course, answers inappropriately, his answers will certainly turn out to be very funny. The winner is the one who will have the most interesting and funniest answers (you can decide who will be awarded the prize by voting). At the end of the game, of course, you need to remove the posters and show them to the participants in the game so that they can finally read and, remembering their answers out of place, laugh with others. The inscriptions on the "signs", of course, can be changed. Let's say you can make signs:
- nudist beach,
- cinema,
- "Intim" store,
- roller coaster,
- stadium,
- tourist center and so on: everything largely depends on the imagination of the one who comes up with these signs

Kids

The bride and groom are given a head of cabbage each. Whoever rips it to a stump faster will be the first to be born - a boy or a girl.
Option: young people are offered to rip up a head of cabbage and find out what gender the first child will have. At the end of the competition, it is announced that "The newlyweds are already adults, and they should know that children do not come from cabbage!"

Meeting guests - forfeits

Today ____ will be the most singing song.
____ will be dancing more of all.
Everyone will shout "Bitterly!" ____.
Everyone will drink more ____.
Today ____ will give ____ one hundred rubles.
____ will gladly give ____ his TV.
And ____ will give ____ itself.
Now ____ will lend money to everyone. No recoil.
The most beautiful today ____.
The most shy today ____.
The most hungry at the wedding ____.
After the wedding, he (a) will leave on foot ____.
Will leave by car ____.
And ____ and ____ will hardly take away ____.
After an hour, ____ will say that he is cool.
After an hour and a half, ____ will say that he (s) sneezed at everyone.
After two hours, ____ won't say anything.
____ will fall asleep at 22 o'clock.
____ will fall asleep at 23 o'clock.
At 23 hours 30 minutes ____ will already wake up.
Improve your health tomorrow, everyone is invited to ____.
____ will come with a box of beer tomorrow.
It is taken to bring dried fish ____.
And ____ and ____ will cook fish soup from 5 in the morning.
____ drinks everything to health.
I have already drunk ____ seven times to the health of young people and all of them.

A week later, a friend has a birthday. Today he called me to invite me to the celebration and asked for help with organizing the holiday, namely, to prepare contests and games so that the guests would not be bored.

Naturally, I agreed, but how to refuse to the best friend? Moreover, the organization of fun is my strong point!

So, I bring to your attention a small list of birthday games and contests:

  1. Crocodile game

    This is probably the most popular and at the same time easy to organize game. There are many variations of the Crocodile game, but the main point is that you need to guess the word hidden by one of the guests (it is called "Crocodile"). This word with the help of gestures and facial expressions should be portrayed by one of the guests to whom it fell first to show.

    Initially, the first guessing and showing participants are determined by drawing lots. The next one is to show the one who is the first to guess the hidden word, and the one who showed it the last time makes the guess.

  2. Forfeits

    Number of players: unlimited.

    Before the start of the competition, you need to prepare forfeits (small sheets of paper on which you need to write wishes). Desires should be original and funny, at the same time, you need to take into account the nature of your guests, so that it does not happen that someone does not want to fulfill the phantom he has come across. Although you can simply not give forfeits to such persons)). Variations of desires for fans can be very diverse, for example, to portray a kangaroo or an annoying fly, to perform beatbox or just dance.

    Before the start of the celebration, forfeits are handed out to guests. In each phantom, the time when it must be executed is indicated. Specifying the time of execution makes the competition even more fun. Imagine you are drinking another glass of wine or a glass of brandy, and then, unexpectedly for everyone, your neighbor on the table on the left suddenly gets up and starts dancing macarena. Quite funny ... The main thing is that the guests do not forget and from time to time glance at the clock or the host of the evening imperceptibly reminds them of this.

  3. Quest "Find a gift"

    Number of players: one.

    Additionally you will need: pen, paper.

    This competition is for the birthday boy. For him, you need 8-12 notes (if less is not so interesting, if more is too long). All the scraps are hiding in different places at home or with guests, and the first is given to the birthday person. In each note, you need to write where the next one is, and not in plain text, but in the form of puzzles, riddles, images, etc. Thus, the birthday person must find all the notes. The latter will tell you where the gift is.

  4. Mini competition "Hare"

    Number of players: unlimited.

    Additionally you will need: nothing.

    For all guests participating in the competition, the presenter thinks of different animals. Participants stand in a circle and put their hands on each other's shoulders. The presenter informs everyone that now he will alternately name the species of animals, and as soon as one of the participants hears the name of the animal that was asked for him, he should immediately sit down. The task of the rest is to prevent him from doing so.

    The whole joke is that the animal was the same for everyone, for example, a hare.

    When the presenter says: "Hare" - everyone will sit down sharply. Good mood guaranteed!

  5. Competition "Noah's Ark"

    Number of players: even.

    Additionally you will need: pen, paper.

    On the sheets of paper, the names of the animals are written in advance (for each creature - a pair: two tigers, two kangaroos, two pandas, etc.), after which they are folded, put in a hat and mixed.

    Each participant of the competition is invited to pull out one of the prepared leaflets, after which it is announced that you need to find your pair without using speech and sounds, that is, using facial expressions and gestures.

    The first couple to reunite will win.

    To make the competition last longer, it is better to guess less recognizable animals, such as a gopher or a panther.

  6. Associations

    Number of players: any.

    Additionally you will need: nothing.

    The guests sit in a circle, and someone in the first whisper in the ear of his neighbor on the left says any word. He, in turn, also in the ear of a neighbor must instantly say his association with this word, the third - to the fourth, etc. until the word returns to the first player. If from a harmless "light bulb" you get an "orgy" - we can assume that the game was a success.

  7. Competition "Old Tale in a New Way"

    Number of players: any.

    Additionally you will need: paper, pen.

    Participants are offered several plots of old Russian fairy tales, which need to be rewritten to a new one, modern way... In the genre of fantasy, detective, action, erotica, etc. The plot can be worked on by either one person or a group of people, depending on how big the company is.

    The winner will be determined by the guests with the help of applause.

  8. Competition "Poems"

    Number of players: any.

    Additionally you will need: pen, paper, a collection of poems.

    One of the participants in the competition is invited to read out quatrains previously written out on a piece of paper or at random from a collection of poems. At the same time, he should only read the first two lines. The task of the rest is to guess, or, observing the rhyme, come up with an ending for the quatrain (two more lines).

    The obtained quatrains are compared with the original and the participants with the talent of a poet are identified.

  9. Competition "Portrait of the birthday boy"

    Number of players: any.

    Additionally you will need: two sheets of Whatman paper, colored pencils, felt-tip pens or paints, a blindfold.

    Participants are divided into two teams, each lining up opposite its own sheet. The birthday man is seated on a chair so that everyone can clearly see him. The participants of both teams are blindfolded in turn and asked to come up to the easel to draw some part of the portrait of the birthday boy. When both portraits are completed, the birthday boy rates the similarities and accepts congratulations.

  10. Competition "Where am I"

    Number of players: 4 people.

    Additionally you will need: pen, paper.

    Participants stand with their backs to the guests, and on their backs, pre-prepared plates (sheets of paper) with inscriptions are fixed. The inscriptions should indicate some place, for example "Nudist beach", "Sauna", "Toilet", "Brothel", etc.

    The presenter in turn asks the participants various compromising questions: "How often do you go there?", "What do you do there?", "Whom do you take there with you?", "Did you like it there?" etc.

    Participants, not knowing what is written on the plates that are attached to their backs, must answer the questions asked.

If you have already decided on the question: "", then the above list of contests and games will help make it more fun and unforgettable.

A very exciting hobby

The presenter asks three guys (men) who have interesting hobbies or activities to take part in the competition. He warns the players that they shouldn't name their hobbies until the end of the competition, as the rest of the guests should try to guess them with the help of questions. The participants are asked to leave the room for a while (supposedly so that the rest of those present come up with questions.), And the presenter explains to the audience that this is a rally and all three players have one hobby - kissing (for a more relaxed company - sex). Players come back and answer questions based on their hobby.

Options for questions:

  • How old were you when you first took up this hobby?
  • Where did you learn your hobby?
  • Who taught you this hobby?
  • How often do you do this ??
  • How much free time do you devote to your hobbies?
  • Do I need special training or preparation to learn this business? If so, which one?
  • In what room do you practice your hobby?
  • How do you prepare for your hobby?
  • Which best time days to practice this hobby?
  • What time do you usually do this?
  • What kind of clothes do you usually wear when doing your hobby?
  • Where do you prefer to do it?
  • Who do you like doing this with?
  • Could your hobby eventually become a profession?
  • Do you share your experience with someone?
  • What sounds are there when you practice your hobby?
  • What do you feel at the same time?

Participants answer questions and do not understand at first why the audience is laughing. After all, as a rule, men mean fishing, hunting, driving a car, wood carving, etc.! And only after they answer all the questions prepared by the guests, the players are informed that it was a drawing and all of them were asked questions, assuming that their hobby is kissing (or sex). Try it, it's really fun!

Answer without words

Number of players: any.

The presenter sits down in the center and begins to ask questions to the players, referring now to one, then to the other. For example:

  • What do you like to do in the evenings?
  • What's your favourite dish?
  • What is your favorite animal?
  • What do you work for (who do you study for)?
  • How did you sleep last night?
  • What kind of movie do you prefer?
  • Why do you like the holidays?
  • What do you do while visiting?
  • What's your hobby? etc.

The task of the players is to answer without words, only with gestures, signs and facial expressions. Who, unable to resist, utters a word, pays fant or drops out of the game. During the "answer" of one of the participants, all the others can guess what exactly he represents. The facilitator should not delay with questions and (most importantly!) Ask questions that can be answered simply “yes” or “no”.

Favorite place, or Everything secret becomes apparent

A fun prank game. Several volunteers are invited. They are seated with their backs to everyone, and plates with prepared inscriptions are attached to their backs. The inscriptions can be very different: "Brothel", "Bowling", "Medical sobering-up station", "Bathhouse", "Autosalon", " Women's consultation", "Library", " Night club"," Toilet "," Beauty Salon "," Polyclinic "," Police "," Lingerie Shop "," Atelier "," Maternity Hospital "," Museum "," Library "," Sex Shop "," Sauna " etc. Those present ask the players in turn various questions: “Why do you go there, how often, what attracts you to this place, etc.”. Players must, not knowing what is written on the plate, answer these questions. You need to answer quickly, without hesitation. Originality and a sense of humor are encouraged.

Options for questions:

  • Do you often visit this place?
  • Why do you go there?
  • Do you go there with your family, friends or alone?
  • Is the entrance to this place free, paid or by invitation?
  • Does every visit to this establishment cost you dearly?
  • What attracts you to this place?
  • What do you take with you when you go there?
  • How many acquaintances do you meet there?
  • How often do you plan to go there in the future?
  • Do your loved ones mind visiting this place?
  • What's in there? etc.

The discrepancy between the answers and the inscriptions on the plates causes a lot of laughter. Simple and fun entertainment that will delight both the participants and the rest of the audience!

Where I am?

(a flip-flop variant of the previous game)

The player is seated with his back to everyone, and a plate with a previously prepared inscription is attached to his back. The inscriptions can be very different: "Brothel", "Bowling", "Sobering-up Center", "Bathhouse", "Autosalon", "Women's Consultation", "Library", "Night Club", "Toilet", "Beauty Salon", Polyclinic, Police, Lingerie Shop, Atelier, Maternity Hospital, Museum, Library, Sex Shop, Sauna, etc. Per certain time the player must guess where he is. To do this, he asks the audience a variety of questions: “Is this a paid institution? Does this place work at night? Do I go there with friends? etc.". Condition: the questions must be such that they can only be answered "yes", "no" or "does not matter."

Piquant Situation, or Women's Revelations

Participants are seated with their backs to everyone, and on their backs (or on the backs of chairs), pre-prepared plates are attached on which various piquant situations are written. The inscriptions can be as follows: "Broken heel", "Black eye", "Torn tights", "Tousled hairstyle", "Without underwear", "With a hangover", etc. Participants must, not knowing what is written on the plate, answer the questions of those present. You need to answer quickly, without hesitation. Originality and a sense of humor are encouraged.

Options for questions:

  • How often do you find yourself in this situation?
  • What do you particularly like about your appearance?
  • How do acquaintances react to what happened to you?
  • How did you end up in this situation? etc.

Comic fortune telling by the book

For this entertainment, any book is suitable - for your taste (fairy tale, love story etc.). The "fortuneteller" takes a book in his hands and addresses it with a question of interest to him, for example: "Dear book ... (names the author and title of the book), please answer, what awaits me next month?" Then he thinks of any page and any line, for example: 72 page, 5 line from the bottom (or 14 page, 10 line from the top). Next, the player finds the desired line in the book at the specified coordinates, reads it out - this is the answer to his question.

Spoiled copier

This is a modification of the famous game "broken phone". The players are divided into teams (preferably at least 4 people in each) and stand one after the other. Players facing the front are given blank sheets of paper and pencils (pens). Then the presenter comes up one by one to the last players in the ranks and shows them a simple picture prepared in advance. The goal of each player is to draw on the back of the one standing in front of what is shown in the picture. The next player tries to understand what he was drawn, and then tries to paint the same picture on the back of the next one. So it goes on until the first player in the line, who draws the final version on a piece of paper. The team whose drawing ultimately most closely resembles the original wins.

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