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Walkthrough Wolfenstein. Walkthrough Wolfenstein: The New Colossus

Wolfenstein: The New colossus- the second part of the shooter about an alternative reality, in which the Nazis won the Second World War. The protagonist, Resistance Commander William Blaskowitz, comes to his senses in the submarine "Hammer of Eve" after being seriously wounded as a result of the events of the first part of the game. Reich forces storm the ship, and William has no choice but to take up arms and engage in battle, sitting in a wheelchair.

Under siege

After the introduction, move in the chair to the door and chat with the character named Set. After picking up the weapon, follow the corridor and shoot the enemies. The skill system in the game is simple - you complete certain tasks and upgrade your skills. Open the section and see what you need to do. Near the exit from the ward on a gurney lies a sketch - the first of several hundred collectibles available in the game.

Difficulty level selection

The beginning of the passage in the video:

Collecting ammunition and other loot, kill enemies. Soon you will notice how two opponents behind the glass will be torn apart. Move towards them, but do not rush to follow in their footsteps. Seth, the man in the room, should notice you and turn off the device. Move towards him and open the door.

After watching the video, move on and interact with the panel to activate the trap. You can disable it using the same method. Do this with different traps to deal with the Germans. If the control panel for the trap is on the other side, then you have no choice but to shoot at it - you won't be able to activate the trap anymore. Move to big device, step on the paddle to climb up. Having dealt with the enemy, go to the next place and climb up on the moving platform. Look around and take a note from the tidy - another type of collectibles within passing The games Wolfenstein 2: New Colossus.

Move down the pipe, stand on the bottom of the conveyor belt and follow. Roll onto the next conveyor until you see a Nazi. He will engage reverse and you will be thrown back. Fight in close combat with opponents, and then look around. It is impossible to approach the remote control, since the trap is working. Turn around and go to the wall, then roll behind the box on the right side. A trap control panel will be visible in the slightly open door - shoot at it to disable the device.

After the first shot, turn around and go to the end of the corridor and be on that side of the slightly open door. There is a note and grenades at the end of the room. Follow the tape, go around enemies, acting silently, or kill them from behind. You can also make a real commotion - you do not need to complete levels in stealth mode. Approach two openings - the path is directly unsafe, there is a trap, but you can turn to the right. Go to the checkpoint, turn to the right and find a diary in the compartment - another collectible.

To the right of the indicated lever, you will find computer desk on which the newspaper lies. Go to the panel and interact with it. On the conveyor again move into the depths of the ship, and then activate the lever to start the elevator. After the cut-scene, you will be at the top. Watch the lengthy video and you will be freed.


Ausmerzer Engel

After picking up weapons, kill enemies and chat with the girl. She will tell you that your next target is the control room of the Ausmerzer. Use the door, find the grate below and jump on the appropriate key. Bend down and climb forward, after breaking the damper. Get to the new hatch, turn around and take the ax in the wall cabinet. Break the flap with them and follow through the ventilation.

Very soon you will find yourself in a room with opponents, where there are two first officers. If they notice you, they will raise the alarm and there will be significantly more enemies in the room. And they will all know where to look for William. Therefore, it is best to sneak up on each of the two officers unnoticed and finish off. Officers drop Enigma codes - you can use them in the middle of the game in order to unlock missions with Oberkomandors. Think of them as side quests, allowing you to collect those collectibles that you missed in the plot.

To get started, move up the stairs and get close to the commander from behind. If he suddenly comes at you, then just go down and count to 10. Go up and try again. Use the ventilation near the wall nearby, jump down into the room with computers and kill the fascist. Do the same with the others, including the second commander.

Having done this, proceed through the massive gate, from where the following enemies will appear. Pull the lever on the right side. There will be a hatch on the left - break the damper, move along the ventilation and soon find yourself in the next room. Use the lever - all doors in the corridor will open. Throw a grenade into the room with a fuel tank, and after the explosion go inside and go down through the hole.

Go to the indicated place, use the lever and thereby drop the submarine from the Ausmerzer. It's time to get out of here - follow the same path that you came here until the first super-soldier attacks you. You will click such enemies in the game like nuts, but for now you need to study it a little. In addition to thick armor and the ability to use a ram, super soldiers use heavy weapons. In this case, it is a laser driver. Hide in cover and shoot at the enemy. You will destroy it shortly and you will be able to take the lasergiver. This is a very powerful weapon - shoot a wall with yellow stripes to destroy it.


First Super Soldier

Anything painted yellow, including crates and containers, can be destroyed with these weapons. Kill enemies, destroy the door by right hand and use the lever. Go outside to get to another part of the ship.

There will be two more officers, common enemies and a super soldier. Follow below, go through the balcony and finish off the first commander. Take the code, go around another enemy and kill. Soon the second will come up there - go around the wall and quickly finish him off, until he saw the dead man. In the far part there is a staircase - follow upward, kill the second officer. By the way, if you get close to the super soldiers from behind and use a silent attack, then you cut the fuel hose - shoot at the fuel and the soldier will explode. At the same time, other opponents will not always hear the explosion!

At the top, use the door nearby, kill the enemies and go back until you meet friends (Fergus or Wyat and Zingur). After killing the fascists, climb into the capsule and complete the mission.

Compartment F

Watch the video and pick up a special weapon - a laser or diesel kraftwerk, depending on who was saved at the beginning of the game - Fergus or Wyatt. The first weapon fires a laser beam, and the second a sticky projectile that you can manually detonate. Shoot through the hatch to break through the passage further. Jump up and hit the floor to destroy the trapdoor under your feet. Go through the pipe, go up and silently kill enemies. One has to come closer. A little further there will be another hatch in the floor - break it.

Go to the ventilation on the right, go down into the water and move to the hall with two commanders and enemies. First, move to the second floor and kill the commander. Here you can deal with several other Fritz, and one will rise from below. When all the enemies are defeated, Anya will speak on the radio. Go to the room next to it and go downstairs. Follow the huge pipe above, kill the opponents and the commander in the control room. The entrance will have to be pierced inside with new weapons.

V new room besides the commander and the Nazis, there will be a real turret. Go around it to take with you and destroy enemies. This will allow you to return to the team. Move to the laboratory and chat with Seth. The waypoint will point to the drone - kill it by moving along the obstacle course. Having done this, chat with everyone and watch the video.

The Wolfenstein 2: New Colossus Walkthrough - Manhattan

Use your special weapon to destroy the pipe fences and get out. On the second you will need to shoot, looking from the side. Walk across the street and kill enemies, including one commander. If you do this silently, you can also kill the enemies in the building on the right. After clearing this house, move to the upper tier and go down the street. Going down, you will see the first combat drone (not counting the one that was on the submarine). Dealing with him silently is unlikely to come out, so get ready for battle.


Manhattan

The commander is at the end of the area, but before you get to him, you need to neutralize the Nazis in the high-rise building on the left. Move forward and kill the super soldier with the grenade launcher.

Underground

After finishing off opponents, examine the asphalt and find a hatch on it that leads to the subway. New enemies will appear at the metro station - Nazi dogs. There is a newspaper inside the train on the right. You can go forward along any path using the trains, but be sure to turn into the central corridor. Kill opponents, at the end of the corridor - a crocodile, and near its habitat, find a star map.

Continue through the trains until you see regular Nazis and Super Soldiers. After killing everyone, open the control room door with a special weapon, and then activate the generator. By the way, there is a set of improvements under your feet. Enter the train nearby and activate it to make your way. Next, two super soldiers will appear - kill them or hide. Inside another train, you can go further and leave the metro.

Street

On outdoors you need to turn around, climb the hill and find a star map next to a large device. Return downstairs and look into the building ahead. On the floor to the left is the required card, and in the corridor ahead is a German. After killing him, find the first gold item near the wall under the bathroom. Move through the house, go up to the upper floors and kill other opponents. When moving to new parts of the house, beware of flying drones. At the very top there will be a commander - after killing him, look for a hole in the corner of the building, through which you can jump down.

A hefty robot will appear at the location below. You can destroy it or go unnoticed through the hole on the right. Follow to the second tier, pick up a set of improvements and find debris, on which you can jump and get into the adjacent building. Do this, kill the enemies and follow the marker to the elevator. After opening the door to the mine, go up the stairs located inside to find yourself in the penthouse and complete the level.

Penthouse

Deal with the opponents by picking up a card at the very beginning of the level. There are a lot of items here, but when you collect them, then go down a little lower and jump on the helicopter to walkthrough Wolfenstein 2: New Colossus.

Return to Compartment F

Move along the ventilation, up and through the duct, get to the water. After jumping, swim straight to the stairs and climb it. Once at the remote, interact with the red button and disarm the screw. After jumping into the water, again swim through the tunnel and find yourself out. Go upstairs and take away the card lying on the boxes.

Go to the hall with the sarcophagi and connect the power using the indicated lever. Next, three super-soldiers will appear - kill them, jump down through the mine, along which one of the opponents climbed and go to the end of the corridor, where two other super-soldiers will appear. After killing them, on the left side you will find a locked door.

The remote control is visible behind the glass. Move away from it to the right and bend down to make your way under the grate in the water. Inside the control room, activate the lever, turn around and go to open door... After climbing higher, finish off the robot and super-soldier, refuel your special weapon and rise higher. There is a sketch in the room near the lever. Pull the lever itself to access the warhead compartment. Go downstairs and kill the three super soldiers, and then go into the room and take the warhead - the level is complete.

Chat with Seth and Grace, and after the cut-scene, go upstairs and refuel vehicle... Report success to Grace.

Walkthrough Wolfenstein 2: New Colossus - Roswell

Streets

Move inside the Papa Joe cafe and interact with the bell on the counter. Talk to the shopkeeper and watch the cut-scene. After a while, lock the door behind you, and then watch a new cut-scene.

Underground station

Once in the catacombs, go forward until you get to the metro. Going down to the right side, kill the enemy, jump through the hatch near him and find gold near the boxes - below, near the rails. There will be an upgrade kit on the right side next to the stairs. It is advisable to move along the perimeter, but to the left, clockwise. Kill a lonely enemy and take the star card. Go around the hall in a circle, go up the stairs to the control room, marked with a marker. There is a commander and a dog. Having got close behind, throw the ax at the commander and shoot the dog from the pistol. After killing everyone, collect the collectibles and then start the jet engine on the train.

You will immediately notice the robots that appear. You can carefully explore the location, or you can finish off everyone you see, and after that, climb inside the train from the top. Go to the head car and pull the lever to start moving.

Freight train

In the same carriage, you will find a shotgun hanging on the wall. Go to another part of the train, dealing with opponents along the way. Several times you will have a choice - to move on the bottom of the carriages or on the roof. One way or another, you will have to kill opponents, including one commander. A letter can be found inside the compartment. Make your way to the very end, and then choose a driving mode - slow or fast. In the first case, you will arrive at the station unnoticed, and in the second, you will have to make a lot of noise.

Reactor

This area is a huge space - there is only one collectible, in the control room on the left. Go to the elevator and start it by pressing the remote control. Kill enemies trying to interrupt your journey and get to the commander. After finishing it, follow to the left side and inside utility room find the letter. Go to the room behind the commander and find a postcard on the table. Move on and you will find yourself in a new part of the level, which will allow you to continue.

Here you will have to load a nuclear warhead, but there will be much more enemies. Two commanders will also appear. Before killing the commander in front of you, examine the tables on the right and take the collectibles. Kill Fritz, silently deal with the second officer, and then finish off the rest of the Nazis. Having opened the reactor, insert the warhead into it - you need to get out of the location.

If you chose low difficulty, then hold down the run key and follow to the gate, running around a huge robot. Otherwise, you will need to kill ordinary enemies and the robot by shooting weapons on his hands. When both arms are destroyed, the robot will explode.

Open the door and go up the stairs to climb higher. Finish off the scientists, find a postcard in the office on the right, and a letter on the table in the center. Climbing higher, go through the room with billiards and kill the fascists. Soon, through the right door, you will leave this place.

Walkthrough for The Wolfenstein 2: New Colossus - Mesquite, TX

Examine the location, look into the barn on the right and see William's memory. Inside, head left to find star cards, gold, and a newspaper. Examine the tree and see the second memory, and then enter the house. In the room on the right there is a map and two letters, in the forge there is a map and a newspaper. Follow to the second tier and examine the nursery, where the star cards are. Click on the cube on the curbstone and you will see a memory.

In the parents' bedroom you will complete the level, but first you can go downstairs and inspect the basement, where there is a set of improvements and three collectibles. Go upstairs and enter the bedroom. The long cut-scene will end with the appearance of "Ausmerzer", which will lift the parental home into the air. Destroy the first grab with an ax, and then kill the enemies, moving to the second and third. Next to the third is a letter. As soon as you destroy the third capture, the cut-scene will start.

A long series of videos will end with a courtroom. Attack the first enemy, pick up weapons and shoot all other opponents. In the end, you can go through any side door - do so, and then watch the cut-scene.


Courtroom

New suit

When you come to your senses, you can choose one of three devices. It should be noted that later in the game it will be possible to find the other two. A narrowing corset will allow you to wade through narrow cracks, stilts - to climb the upper balconies, and power braces - to punch a way through frail walls.

Having chosen this or that skill, after a while you will find yourself on an obstacle course, where you will have to demonstrate skills. Do whatever is required and then press the red button. Near the button, by the way, is a set of improvements and a map with a star.

Get the dossier on New Orleans

In this chapter, you will find yourself in a ruined house with strong radiation - move quickly so as not to die before you find yourself in a safe place. Follow down, killing enemies, after which you will see a room with the first commander. Kill him using a silenced weapon, finish off the dogs and finish off common enemies. Go downstairs, get to the entrance to the bomb shelter and go in any way depending on the device used.

If you have a corset, then go along the fence to the left and on the wall to the right, in the lower part, find a narrow hole. Bend down and crawl through it. If you have power braces, then immediately break the doors in front, and if there are combat stilts, then go up to the balcony from above and break open the ventilation.

Opening the door will take you to the hideout. On the right side there is a location map, and you can get to the next room with the help of one or another device. Unfortunately, if you have power braces, then you will have to break the metal sheet, which means - inform everyone about your arrival. But in the case of a corset or stilts, it will be possible to pass the location silently, killing or bypassing enemies. Kill the commander so that he does not call for help, and then finish off the usual Nazis and take the Enigma code. There is a wall, consisting of movable blades - go through them, go down below and shoot enemies, including the commander. There are also control rooms here. Inside which you can find tumblers for opening heavy doors. Soon you will see armored enemies, and on the other side there are collectibles with a sketch and notes.

Move down the stairs and continue passing The Wolfenstein 2: New Colossus... Locate the star map on the forklift and in next room meet a mechanical dog. Another will appear immediately after you encounter the first. To shoot all opponents, use the heavy weapons in the side rooms, which can be accessed through the same movable blades. First take the weapon, and then attack the Panzerhund. On the other hand, it can simply be bypassed. It is advisable to load your special weapon (diesel or lasercraftwerk) in advance.

To get into the elevator shaft, you need to use the device chosen earlier - a gap, a balcony or a thin sheet of metal in doorway waiting for you. Jump into the mine and press the button to ride the lift.

In this part of the bomb shelter, you will find the necessary dossier on New Orleans. Walk along the wall, going around the room in a circle and using the tables as cover. At the turn from the pistol, shoot the enemy in a rounded room, and slightly to the right, already outside this room, another enemy with a shotgun. You need to get inside the bunker, so you will have to use a corset and a narrow gap, or power brackets and a doorway with a lattice (no one canceled the stilts and the balcony). Once inside, deal with the commanders below and above. If they do not raise the alarm, then there will be no more fascists.

There is a note and an email at the bottom of the bunker, while at the top is a newspaper, vinyl record, and a postcard. All of these items are in the dossier room. Take the dossier itself and kill the enemies. Go through the opened door, use the gas mask and activate the elevator. While driving upstairs, kill the robots, and then use the transport.

Back on the sub, kill the robots and help Bombat. After the cutscene with Seth, you can use the Enigma machine located next to the military map. There are many side effects, but to continue the plot, talk to Grace.

Walkthrough The Wolfenstein 2: New Colossus - New Orleans

Wall

Once at the location, you will see a high wall - it is behind it that New Orleans is located. Go to the house on the right and take the vinyl record. Walk up to the wall and stop near the bus and the building to the right of it. There is a newspaper on the top of the bus, and a gold item in the building. To get inside the wall, which is a building in itself, you must look into that very building on the right and destroy the ventilation at a run. There is also a staircase on the left side that will allow you to climb to the opening and get inside the wall.


Wall of new orleans

Climb the stairs up, hack the hatch and enter the wall if you don't want to use the new suit's gadgets. You will find yourself in a hall with two commanders. If you went our route, then take the sketch, and then go forward, huddling against the wall to the left. The first room is empty, and there is another officer and fascist between the distant commander and your position. Kill them. In the second room, find the letter, and at the top - the enemy. There are two more enemies below, one next to the blocked passage and the other in the side corridor. They can be killed by acting silently.

After climbing higher, kill the commander and super soldier. On the third floor, you can meet two Germans, but there are no collectibles and other things there. On the second floor, where the commander and the super-soldier were, there is a map in the room to the right, and a set of improvements in the next room. Follow the stairs and go outside.

Behind the Wall - New Orleans

Once in the city, swim across to the courtyard and shoot all the enemies. In the house on the left there is a map of the star and a sketch, and in the house on the right, on the second tier, there is a note. Follow the marker into the building opposite and find the newspaper in the left room. There will be new enemies on the other side of the street. Kill them, cross the pond and get out onto land through the half-flooded bus. There are a few more enemies and one super soldier here. But even so, you can go through the segment in stealth mode. You are interested in the house on the right, the depot, but you can get there in three ways. There are two doors that can be broken with power braces or special weapons, as well as a small gap. In the second case, you will find yourself inside without raising an alarm.

But it is best to break the door on the left and find the map of the star in the workshop. You can also get there by another route, already from inside the building, by shooting at the cracked wall. The building is very huge and you can operate here silently and as discreetly as possible. You will meet ordinary fascists, two commanders and a dog. Clear the first tier and climb the second to find the control room. Inside it (knock out the door or shoot at it), activate the lever to start the crane. Pass to this crane through the left side of the depot and rise higher. Enter the cockpit and move on the crane to the other side. Jump down and find yourself in a new part of the depot.

After finishing off the enemies, search the first carriage and take the star card. Go forward to the dead end and destroy the cracked wall. On the table to the right, still inside the depot, you can find a sketch. By the way, you can go downstairs and blow up the tank to break through. Eventually, you will leave the depot and see Panzerhund and ordinary Germans, including super soldiers. First, finish off the super-soldiers, and after that, taking their heavy weapons, deal with Panzerhund. Destroy the wall or destroy the gate, jump over them using the devices. When you are in the yard, then go forward and to the left. There is a gold item in the room with the dead man, and to the right of the passage is a card with a star. Enter the house and talk to Horton. After killing the enemies, pick up the sketch in front of Horton, in the building, and then follow up the stairs. Watch the cut-scene.

Riding a Panzerhund

Now you will move on the same Panzerhund. At any time you can jump from it to pick up supplies and collectibles. After appearing at the location, jump off the Panzerhund and take the star card lying in the car. To get down from the "horse", press CTRL. Return to the robot and move through the city destroying enemies. There is a diary on the first street in the building on the left. You can get inside through open window.


Riding the Panzerhund

Walk down the street to the right and jump off the robot so that in another building along left hand find a newspaper. In the building to the right, further down the street, there is a star map. There is a big car at the fork. Go left, but do not rush to follow the pit, as you can bypass it and pick up a set of improvements. Inside the house, there is a sketch and two letters scattered across three rooms. One of them has a commander.

Go outside, go to the alley near the combat vehicle and enter the house on the left, where there is a map with a star and a note. On Panzerhund, follow on, and when you get to the factory, in front of the slope going down, in the right corner, find a newspaper. Move below, follow the sewers and kill opponents. The commander will be among them. Find the hole that will allow you to go down and finally leave the robot. Swim forward on the water and rise higher. After killing the enemy, take the gold item.

After going upstairs, go to the ruins of the house and on the second floor in the room on the left side, find a map with a star and a sketch. After climbing to the top, kill opponents and open the door to leave the level.

You will have to distract the attention of enemies. Just run to the marker, killing the Germans, and then destroy the hefty robot. Shoot the weapons on his hands, after which he will be disarmed. But the robot can simply be bypassed - go left and go down into the sewers. Clear the floors of the desired house, cross the street and deal with the enemies. Go to the submarine.

Wolfenstein 2: New Colossus Walkthrough - Venus

Once inside the hall, inspect the room and take the note from the table. Pick up the notes from the chair and study them, trying to remember. Hitler will appear soon, and when he asks to read the text, then choose the necessary phrases. It's simple enough as even blurry text can be seen. After a long monologue, you will find yourself in a cell with a soldier. By the way, on the way to the cell, you can finish off Hitler, but in this case, Blaskowitz will be killed (you will earn the achievement, and you will have to repeat the episode). In the room with the enemy, attack and kill him. Hitler will be delighted!


Meeting with Hitler

Once in your room, kill the enemy and take away his weapon. After leaving the room, go left and find and kill the commander in the last room. In addition to the Enigma code, you can pick up a sketch. There will be another enemy at the bottom of the corridor. Upstairs, in the bar, two more fascists are talking. Look around all the rooms to find a vinyl record. Opposite the rooms near the instruments is a location map. In the other two rooms below there is a fascist with a set of improvements. Go upstairs, kill two Germans and take the gold from the table.

Go through double door next to the bar, kill opponents, including one commander. In the room with the statue on the table, find the map with the star. Go further, turn into any side room and find a newspaper in the room with the table. There is also a card with a star on the small table to the right.

Go forward until you run into two doors of different laboratories. An email can be found on the right. Go through the corridor, dealing with the enemies, and go into the room with the capsule. Walking around it, pick up the sketch. By clicking on the button, call the capsule and interact with it to go to the next level.

Venus Transit Node

Once outside, go forward using a spacesuit with freon for cooling. It will need to be refueled periodically. You can kill a huge robot, or you can go around it and find the entrance to the building from below. There is another entrance upstairs, but you will have to destroy the wall, which means that you will constantly refuel the spacesuit.

In the building on the left, kill opponents, including one commander. Examine the room and find a location map, sketch and note. There is also a card with a star lying around. Get into the basement using the trapdoor in the center and go down to next room... After killing the commander and other fascists, look into the room with the stairs and follow it to the upper tier to continue walkthrough of The Wolfenstein 2: New Colossus.

Climbing upstairs, deal with the opponents and refuel the spacesuit. Kill the commander until a small robot dog appears. Finish him, enter the room and find a sketch in the dressing room on the left hand. Outside, behind the door, you can use the elevator to go higher. In the room with the scientists, shoot the enemies, and then take the "Uberweger". This is a powerful new weapon for the series. Pre-hold RMB and then click LMB to release the charge. Go to the corridor and test the weapon on a group of scientists. Head through the lock to get to the street, and then go down the conveyor belt. Climb higher, kill the enemy and in the next structure you will face two commanders at once.

Move to the table on the right and take the sketch from the chair. Here it is best to act silently - kill the enemy on the bridge above with a pistol, do the same with the second one. Wait for all the enemies to gather in the room to the right and shoot them all. Go upstairs and look around all the side rooms to find a gold object, a vinyl record, and a sketch.

On that part of the bridge, you need to get into the room with the cistern. There is an upgrade kit on the cart on the right. Go forward, turn right and find on the left narrow corridor with glass shelves. Smash them to find a gold item. Go right and kill the commander if he hasn't raised the alarm yet. Pick up the star card from the loading carts, and then take the elevator forward.

Obercommando

Above, kill opponents and take the newspaper from the bench. Head to the end of the corridor and enter the Oberkommando. Deal with enemies. Find the sketch to the left of the entrance on the table. Look around and collect the rest of the collectibles - in the center on the table is an email, a map with a star, and a gold item. The latter is under the table a little further.

Destroy the ball located on the central table, go down into the duct and use it to get to the computer to download the code for "Odin".

Lost at sea

Look into the room and watch the cut-scene with congratulations.


Surprise for William

If Wyatt was rescued, he would have to be found. Interrogate the characters and find out that he was seen with Paris. Head to the dining room and climb up to the Kreisau Club. Chat with the black clarinet to find out where Wyatt is headed. Go to the shooting range, jump over the rack with the button and go down to the basement through the side hole.

Move forward and go down below. Hack the hatch, use the door and complete the level by watching the cutscene.

Walkthrough Wolfenstein 2: New Colossus - Ausmerzer

NO NEED TO HURRY! Let Anya jump where she needs, and then open the hatch for you. Follow the inside of the airship, kill opponents and wait. Soon, Anya will find the desired panel - wait until the door opens. Go through it, kill opponents and follow to the right. Turning to the right, destroy the grate and follow the stairs higher. Follow the marker until you find the remote. After entering the code, take the shortest route back. Defeat all the enemies, and only after that will Anya speak to you !!!

Look into the capsule next to Anya, deal with the opponents and leave the capsule. Destroy the propeller, move through the duct and kill opponents. Once in the room with the weapon on the right, kill the commander and enter required codes... Return to the central room, shoot opponents and climb higher to find the necessary ladder - the marker points to it.

It's not so easy to get there. Climb up and find a long paw - climb on it and follow to the stairs in the center, at the top of the room. Climb higher, go through the next segment until you find yourself in the control room. After killing the commanders, get out onto the roof and see huge robots. But first you have to deal with several super-soldiers flying out of the capsules.

How to defeat huge robots?

There is no cunning in battle. Use heavy weapons mounted above the bunkers to shoot at robots. Also, from time to time, hide in the bunkers themselves in order to restore the supply of HP and armor, as well as replenish ammunition.

After defeating everyone, enter the hangar from where the robots came out, and then follow upward. Take the postcard and open the door.

Epilogue


Unsuspecting Engel

Enjoy the ending by reaching Engel and finishing her off in close combat.

It is not easy to grab the attention of your audience. Developers can go to great lengths to do this, even using trickery and marketing. But in reality, gamers need very little: a good storyline, thoughtful gameplay and uniqueness. Wolfenstein Walkthrough 2 fully meets these criteria, which is probably why the game was able to get good marks, becoming a worthy sequel.

Description

So, before us new project the MachineGames team, published by the even more famous Bethesda Softworks. This computer game appeared just a couple of weeks ago. On October 27, 2017, players around the world could try out a new first-person shooter. The project became available immediately on PC and popular game consoles.

As the name suggests, Wolfenstein 2 is a sequel to the previous installment. It had a name and appeared in 2014.

Wolfenstein 2: The New Colossus was announced at last year's presentation. But it was defective, and the developers only showed a teaser. But at the beginning of 2017, there was more information at the E3 exhibition.

The creative director of the developer company spoke there, warning that this part, most likely, would not be the last. Earlier it was announced that the series is planned as a trilogy.

What do you need?

As always, the developers have provided the minimum and recommended system requirements Wolfenstein 2. The first configuration has already been amusingly nicknamed "Daddy, can I play?"

So, in order to somehow enjoy the game, you need either AMD FX-8350. Random access memory you have to stock up on 8 GB, you need to free 55 GB on the drive. A video card from Nvidia should not be weaker, and from AMD - no weaker than a Radeon R9 290.

Wolfenstein 2's Recommended System Requirements will allow you to apply high quality settings at 1080p at 60 fps. For this, the processor must not be weaker than Intel Core i7-4770 or AMD FX-9370, and the video card must be Nvidia GeForce GTX 1060 or AMD Radeon RX 470. At least 16 GB of RAM.

In both cases, the Windows operating system from version 7 is suitable. Otherwise, you can try using a PC with the worst system performance. You may be able to customize it so that the gameplay is comfortable. To do this, the developers made it possible to fine-tune the graphic parameters, set special modes for a high-quality picture.

Memories

Spoilers can be difficult to avoid when reviewing Wolfenstein 2. Therefore, readers need to be prepared to reveal some secrets. The whole story is not interesting to tell, but you will have to go through the plot in order to understand in general terms what this game is about.

So, the main events take the gamer to 1961, to America. It becomes clear that the Nazis won the Second World War.

Here we have to remember how the previous part ended. In the last battle, the protagonist is critically wounded and, in his dying state, orders a nuclear strike on the Strasse fortress.

The allies of the protagonist Blaskowitz save him by transferring him to a submarine. Here he undergoes an operation. In the moments when he loses consciousness, events of the past emerge in his memory. All these painful memories awaken him.

Passing

So, finally, we got to the main topic of the article - the walkthrough of Wolfenstein 2. There will not be a step-by-step description of the action, but only a superficial help on the main events. This will be useful for experienced players who can get stuck at some specific points.

So, as we remember, the game begins with an introductory video. There we are reminded of the events of the previous part. In addition, you can quickly relive some past decisions and re-make them.

Victim

If you are familiar with the previous part, then you will not be surprised that in the new one you will be offered to sacrifice your ally again. The developers bring us back to the choice between Wyatt or Fergus. Some of them will be killed by General Skull, the rest will stay with you.

If you leave Wyatt alive in the passage of Wolfenstein 2, then you will have an assistant in breaking mechanical locks. If Ferguson survives, then it will not be difficult for you to close the electrical circuits of electronic locks.

First, this choice will affect the collection of things. Secondly, the paths of passage will depend on this. In some cases, the chapters will be different.

We chose Wyatt in this playthrough. This will be followed by a cut-scene in which you will need to make decisions. But the result will not change from this.

Siege

Wolfenstein 2 review forces us to return to history again. It all starts with the capture of a submarine. What do you need to know to pass? The hero gets into a wheelchair, rolls out onto opponents and shoots at them. There are additional tasks. They give you information about what you need to do specifically. For example, kill a certain number of enemies or aim only at the head.

Each time, carefully inspect the territory so as not to miss collectibles.

Next, a cut-scene awaits you again. After it, you need to continue moving along the corridor, activating the traps. This must be done to kill enemies. But do not forget to deactivate them so as not to get caught yourself. To deactivate, just shoot the lever.

After that there will be a long way through pipes and conveyors. Here you can figure out what's what on your own. There will be traps along the way. If you look closely at the details, you will understand how to get around them. After several puzzles, you will find yourself on the upper deck.

Fortress

Watching the cut-scene of Wolfenstein 2 again. We see the weapon: you can pick up two machine guns at once. To break the grate on the floor, you need to jump up and press Ctrl. The same combination can be used to attack opponents.

Remember to check your lockers all the time. In them you will find useful tools for passing. Further you will find yourself in a room with a large number of enemies. First you need to kill the officers silently. When you kill them, you will receive Enigma codes.

Further on the way there will be a soldier in an armored suit. It is harder to fight with him than with ordinary enemies. In battle, he uses dashes and laser weapons. To defeat him, all his tricks must be avoided. And then you can take away the weapon and pave the way with it.

In this chapter, you will find a couple more battles with ordinary soldiers and officers. Use your ingenuity and cunning, and then cross with Wyat and Zingur to the boat.

Secret compartment

At the beginning of this chapter, you will receive a Dieselcraftwerk. This weapon will help you blow up doors. Therefore, immediately go hacking everything. Do not forget to pick up the soldier's diary on one of the shelves, then find Fritz's letter. Several battles with a group of enemies again.

We find Franca's postcard, again move along the pipes and stairs. We find the officer, break open the door and destroy the radio transmitter. At the end of the mission, we use the turret.

Communication

This chapter in the walkthrough of Wolfenstein 2 will force the player to chat with everyone who meets on his way. Here you will learn a lot from storyline and get a big picture of the events. After that, you will watch the next cut-scene and be transported to Manhattan.

Manhattan

In this area, you will again have to go through several missions. First, meet a couple of enemies on the streets, then go down the subway and deal with rivals there. Remember to pick up everything you can and collect all the time. You will definitely need all the elements in the game.

Further you will find yourself on the street again. She will lead you to the building you want... Climbing to the very top, you will find a huge robot. Don't even try to beat him right away. You need to find sketches of weapons in the wreckage. After finding the elevator.

After that you will have the opportunity to plunge into the plot again and learn something new.

Roswell

Here the hero finds himself in a cafe, after which he goes down to the underground station. After all the obstacles, you will have to be a train explorer. Moving along the carriage, you will kill enemies and find sketches.

Once in the reactor, you can choose several paths of passage: either slow and secretive, or active and noisy. In the latter case, you will have to kill a lot and quickly solve problems.

Meeting with a monster

This is a chapter of memories that I really don't want to talk about, since there are a lot of spoilers. The main thing is to remember that in order not to leave the level prematurely, it is better to leave the parent's bedroom for last. You need to come here when you explore the whole house and pick up all the cards and sketches.

After some events, you will find yourself in court, where you will be found guilty. At the end of this mission, you will find a choice of new uniforms. Look at all the characteristics and determine for yourself what will be useful for you.

Mission with side quests we will skip it, because, firstly, it is not so difficult, and secondly, it is not of particular importance. Although the stilts that you get after it will be needed in the end of the game.

Since you have a lot to communicate with other characters, you may be upset by the Russian voice acting of Wolfenstein 2. It sometimes confuses you with its objectively unsuccessful intonations and voices.

New Orleans

On the way to the desired goal, you will again have to destroy and collect. This is perhaps your main task. When you get to New Orleans, you will need to carefully examine all the buildings. You will find cards, sketches, letters, etc. As practice shows, it is best to conduct battles silently.

In this location, you will move from room to room. All this will take you to the depot. Here you will need to look for star cards again. At the end of the mission, as always, a whole gang of enemies awaits you. Then you can get to Horton.

The story doesn't end there. Control a robotic dog and walk on the Panzerhound. After the massacre, it will be possible to return to the submarine.

Climax

Venus will be the culmination point in history. Here you can do whatever you want, but save periodically and follow the main story. If you want to earn all the achievements, you can try to kick Hitler, but then you will be killed. So don't forget to save earlier.

Moving around Venus, you need to collect code, sketches and cards. Also, do not forget about additional tools that will help in the current passage. All this is easy to do, since the Russian voice acting for Wolfenstein 2 is there, albeit not perfect.

After that, you have to wander the surface of Venus in a spacesuit. The very essence of the gameplay, of course, has not changed. The only thing now you need to watch out for freon. We again need to move along the corridors, kill opponents, look for sketches.

In the end, you will have to destroy a large ball, get into the room through the pipe. To do this, use stilts. If you don't have them, you'll have to go back and replay the game.

The final

The last mission is no less interesting. At first it will seem to you some kind of ridiculous continuation of the story, but after that you will understand what's what. Just follow the already familiar gameplay, complete quests.

Problems

As it turned out, nothing has passed since the release date of Wolfenstein 2, and disgruntled players have already begun to appear on the forums, who complain about bugs and other problems. Most likely, this is due precisely to the fact that the project is new, for it they have not yet had time to release some updates that would fix all the bugs. But experienced gamers have already found a solution to some of the problems, so next we will consider what to do in different cases.

No answer

So Wolfenstein 2 won't start. You bought and installed the game, click on the shortcut and see no reaction. First, you can try uninstalling and reinstalling it. It may have had some kind of system glitch and it was not saved correctly on your PC. It is important that absolutely every file of the game is installed on the system.

It is possible that Wolfenstein 2 does not start due to an antivirus program, which decided to block some necessary files. Therefore, during re-installation it's better to turn it off. We also check the integrity of the cache in "Steam". We are trying to run the project as administrator. Remember, your system must be 64-bit to run.

Comfortable game

Everyone dreams of it, but not everyone has it. With the release of the project, many players began to complain that Wolfenstein 2 freezes. Braking, low fps, and lag can be attributed to this problem. All this is sometimes really fix, and sometimes you have to put up with it.

As you already understood, the game is very demanding on the PC. Even a basic gaming computer may not be able to handle it. Therefore, immediately look at the capabilities of your hardware. Updates of the video card, lowering the graphics parameters, freeing the system from all processes can affect the improvement of the situation. If you have a gaming PC, then try connecting a dedicated game mode.

Errors

But the problems with Wolfenstein 2, unfortunately, do not end there. For example, sometimes a black screen may appear. If you run into it, be patient and wait a bit. The game may take time to load. Then try switching the game to windowed mode and back. Some people advise again to update the "firewood" to the video card. If all else fails, then most likely your processor is outdated and cannot cope with such a project.

Occasionally there are Wolfenstein 2 errors that cause the game to crash. This usually indicates that there are not enough system resources to keep the system active. You can try disabling all processes to free up RAM. If you have less than 8 GB, then this is not surprising at all. You need to buy a couple more modules so that the amount of RAM is at least the minimum recommended.

conclusions

The Wolfenstein 2 release date is October 27, 2017. In just 2 weeks, players have already been able to find a bunch of bugs and problems related to this game. Nevertheless, most often these discontent are associated with a weak "iron". Some gamers simply turn a blind eye to the developer's recommendations, buy the game and install it on a weak computer.

If you don't look at the technical problems, then this project turned out to be great. He has already earned a lot of good reviews. Well-known gaming publications have passed it and expressed their opinion.

Everyone liked the plot, which is also not without sin. Even with a sense of humor, there were no problems. The action itself turned out to be active and dynamic. Many people liked the ability to tirelessly kill enemies. Well, there is no need to expect any compromises from the game itself.

But it upset many that the story somehow ended abruptly. Perhaps it will be supplemented and continued in the third part. Skirmishes in the end are noticeably tiring, and you already want a peaceful passage. There are mechanical blunders that have raised questions from the most experienced.

As a result, Wolfenstein 2 on PC is a solid project that definitely deserves the attention of shooter fans. Some cutscenes even make you think about the meaning of life. After passing, you will definitely have something to remember and what to spoil your friends.

A bold decision of the developers: to leave alone all modern fashionable things such as loot boxes, multiplayer and open world- played into their hands. You cannot put a "ten" in the game, but it definitely deserved a solid "nine".

After the opening video, you will be told about the events of the previous part, the most important of which can be changed with one click.

The first decision is to choose a hero who sacrifices himself and dies. If you choose Fergus, then White will survive, which will give you the opportunity to pick locks to collect resources. If your choice falls on White, then Fergus will remain, who will be able to overload systems to open other types of boxes.

Moreover, this choice will slightly change your further passage. Specifically, we chose White. After the cutscene, throw the object at your father, and then either shoot or spare the dog. The dog will die in any case, since the father will finish it off with the second choice.

Under siege

Use the wheelchair to get close to the soldier from Kreisau. Having obtained the weapon, kill the first enemies in the corridor. Here you will learn about add. goals, the fulfillment of which gives bonus rewards (kill as many enemies with a headshot, as an example). Pick up the first collection item to the left of the room.

Go to the right, while collecting useful things. You can also pick up armor, which is represented in the form of helmets in Wolfenstein 2: The New Colossus. Soon you will find an obstacle in the form of a field - get to it, and then Seth will knock out the defense.

After the next scene, finish off the enemy with a trap. Continue eliminating enemies this way until you reach a bridge. Climb onto the rotating mechanism and then kill the foe.

The following fascists should be killed quietly, working from the back. Use the platform to get to the top floor and take the document from the panel.

At the end of the corridor in the back you will find chambers with Fisher's letter, where ammunition is. Continue your way, surreptitiously ahead of enemies, or kill them on the spot. Trap again.

Turn right and use ventilation. On the right you will find a table with a news newspaper, which contains interesting information. After that, get to the panel and activate it. On the conveyor belt you will reach the point where the video will start. You will find yourself on the deck of the ship.

After watching the video, grab the gun. You can now carry two weapons at once, shooting at enemies in Macedonian style. On the advice of daughter Engel, get to the control panel. Inside the building, use the underground passage behind the bars.

In the new block, examine the crate to get the ax. Break down the door and crawl along the ventilation. After that, you will stumble upon a squad of opponents, which can be eliminated one by one. At one point, the officer will come down to you, so you can watch him. Then make your way into the room with the enemy and carefully finish him off. After that, you can finish off the remaining fascists without any problems.

Behind the first gate, step to the left and climb into the ventilation. Once in the next room, activate the lever to unlock all the doors. Treat with a grenade to the side room, where the fuel tank is located, and then jump into the opened hole.

After reaching the panel, press the button so that the submarine descends into the water. You must now leave the airship. Head back until you come across particularly strong enemy in defense. Be prepared for the fact that he will start ramming you and shooting a laser.

Having got a laser weapon, open the door with a special outline for them. Kill the detachment of adversaries and activate the next lever. Next, deal with a couple of officers. The first one is located below on the balcony. The second will soon come here to examine the body - so you will catch him.

Opponents in defense can be killed secretly, but not from the first strike. Attacking from behind allows you to douse the enemy with fuel, which is then enough to shoot once. After that, the enemy will light up.

Above, eliminate a couple of enemies and find White and Zigrun. Together with them, climb into the capsules and get out of here.

About tsec F

After the video, you will learn that there is a Section F, since someone sends a distress signal from there. Here you will also get a cool cannon with sticky charges that can be detonated on a signal. When attacking from two similar weapons, you will activate explosions with each new shot.

Undermine the hatch with a new cannon and get through the ventilation to the corpse of the soldier Mueller, from which you can pick up documents. Then kill the fascists secretly and continue on your way. Billy's acquaintance will get in touch soon.

At the crossroads, turn right, towards the fan, to pick up another document from the body. Step forward down to the water and dive. Deal with the enemies in the new room. The first officer is at the top - remove him first.

Soon, a bunch of enemies will get to you on their own, so just wait for them. When the job is done, Ani will get in touch. Activate the alarm to call for reinforcements of enemies and start a carnage.

In the room nearby, pass the ruins and get to the lower level. Go along the pipe to the stairs, and then go up, killing enemies along the way. Finish off the officer in a closed room that can be unlocked with a Velcro cannon.

Next, blow up the barrel and go through the destroyed wall. Inside you will find an ambush with an officer and a turret. The latter can be bypassed and removed to be used as a laser. As a result, you will finally reach the team, which will end the task.

A meeting

Leave White's chambers and listen to the argument between Bombato and Max. In the latter's chambers you can find greeting card... Step forward and find a locker room with a bald engineer. Here, pick up the cards, and at the bridge - the newspaper.

Chat with Seth, and then get to the drone in the shooting range. Return to Seth, and then chat with Anya and White. The video begins, at the end of which you will be taken to New York.

M Anhattan

Street

Use the sticky cannon to get through the rubble. Break the pipes and get out. Kill the first enemy squad on the street. If you quickly deal with them, then the alarm will not be raised, which will allow you to bypass the building with the enemy without obstacles.

Inside the building, secretly deal with the adversaries and get to last floor... Below you will find a drone that you can bypass. If you kill him, then the Nazis will run for a shot. Here you can find an officer, but for this you will have to clear the house on the left side.

Underground

After the battle, find a hatch on the road and go down the subway. After the battle with the animals, go through the tunnel and step into the corridor in the middle. Get to the end of the level by eliminating enemies. At the end you will be attacked by a crocodile.

After the train, you have to fight again. Finish off the burglar in defense, and then examine the documents near the railway track. Behind the door, which can be opened with sticky charges, turn on the generator.

Street 2

Once on the surface, go to the building. Inside, kill the enemy and pick up the gold that lies behind the bathroom. Go further, at the same time dealing with the Nazis. On the top floor, move to the next house. Inside, kill the officer and jump down.

Below you will find a giant robot that you will not have to fight with yet. Climb into the house through the hole on the right, and then to the upper floor. Pass the ruins to reach the point with the fascists. Interrupt opponents on the spot and open the elevator shaft, which will lead you to another level.

Penthouse

This level is tied to an endless battle in which your main goal is to survive. Move across the location and kill the Fritzes. Ultimately, you must make it to the helicopter.

But before that, it makes sense to study the level for valuable things. You will find the sketch in the first room. Below the helicopter is a postcard. By the elevator shaft there is a newspaper with a document.

Return to compartment F

Use ventilation to get to the upper floor. Then get through the water to the stairs. At the top, use the button to stop the fan and then continue swimming.

Find the panel outside and return the current. This will be followed by a battle with the giants - you will have to kill three big guys one by one. Go down to the mine where the capsule came out. Pass the corridor and kill enemies in protective suits.

Behind the door on the left, which is still locked, you will find a panel. Step forward and to the right until you reach the underwater lattice. Through it you can get into a room with a lever that will open the door at the beginning.

Finish the robot upstairs. Replenish the Velcro Cannon's ammo, then locate the panel that opens the way to the Nuclear Supply Room. You just have to deal with the last obstacle of enemies, and then finish the task .

At the base, talk to your comrades and watch the video. Refuel the helicopter and get ready to go.

R ozwell

Streets

At the Papa Joe's, press the bell. Before that, you can explore the location and collect valuable items.

After that, sit at the counter and watch the roller. After a funny monologue from the officer, the introductory part of the assignment will end.

In the dungeon, keep going until you reach the subway. Kill the enemy on the right side of the level, and then use the hatch. On the way to the wall, grab the gold, and then, a little to the right of the stairs, pick up an improvement for the armor.

On the left side, you will find the enemy - finish him off and pick up the card that is on the panel. Continue towards the control room. Upstairs, kill the officer and his pet. After that, study all the data and start the engine.

There is one more gold at the bottom and on the right at the end of the train. On the opposite side, a little higher, you will stumble upon enemies. To the right of them is a room with documents that are interesting to read. In the room opposite you will find even more interesting things, as well as another gold bar. When you're done exploring, start the train.

Kill adversaries on the way. On the other side of the train, you will find two stairs, but both will lead you to the crowd of opponents.

Clear the entire train and finish off the officer. Also, don't forget to study valuable items.

Reactor

With a covert cleaning of the train, you can leave the carriage and go out into the street without alarm. Otherwise, the enemies will immediately find you, and then the carnage will begin. Choose an acceptable option and go to the panel with the remote control.

It is not worthwhile to study this spacious location especially, since here you will find only one document (in the control room).

At the remote control, kill the enemies, and then go to the captain's quarters. Having dealt with him, look into the closet and take the document. Further, on the table in another room, you can pick up a postcard.

In another part of the location, your task is to launch a nuclear missile. Before the battle, examine the furniture on the right, where valuable things are. Finish off the officer quietly, then kill the remaining Fritzes. Launch your rocket and walk away.

You need to run to the gate at the end of the location. On low difficulty, you can get to them in the open and not die. Otherwise, get ready for a tough battle.

You can run around the robot. After that, run towards the scientists and interrupt them. Take the postcard in the room, and then step into the corridor full of fascists. Here you need to break through them and get to the exit.

M onstr

Visit the stalls on the right and watch the scene. In the corner on the left, you will find collectibles. Examine the tree to trigger another flashback scene, then enter the house.

On the right, pick up more items (card and documents), and then examine the kitchen. Look into the basement and then do the same on the second floor. Then visit the parents' bedroom to complete the level.

The video will begin, after which the house will be in the sky. Destroy the mount with the ax and keep moving through the drone army. When you break all the fasteners, a new cutscene will begin.

Courthouse

From several videos, the following picture will emerge: you have been found guilty. When the trial is over, attack the guard and take the cannon.

Eliminate all armed, and then go through the doors on the side. Exit the building to watch a new video.

New suit

Then you will acquire a new costume, and the game will offer you a choice of three options. The first is the Compression Corset, which allows you to overcome narrow obstacles. During the active mode of this suit, you will not be able to breathe, so the time will be limited. The mode is activated by the command "Sit down".

The second upgrade (Power Braces) is simply given in place of the Velcro Cannon. You will be able to demolish obstacles with a running start, as well as knock down enemies. Works limited time when you start to run fast.

The last part will give you the opportunity to climb high ledges. It is enough to press the jump button twice, as your hero will receive stilts.

After completing your selection, show Seth what your costume can do. You will get a whole training ground, which you can go in several ways. We personally chose the power braces, so we had to demolish a few doors and cardboard Nazis. Before ending your workout, grab the collectibles near the button.

At the base, you can also complete several secondary quests. First, visit Anya, where the video will start. You can also drop in to Rose the pig and feed her. In the central part of the base, talk to Ritva, who needs help cleaning the warehouse.

At the bottom, destroy all the boxes with the staples. From here, you will also find a warehouse nearby, where the potatoes for Rose are.

Admission to New Orleans

The next mission will lead you to a destroyed radioactive building. Quickly, while you still have enough HP, get to the bottom floor using the corpses of your opponents. Kill the officer and animals, and then go to the bunker. Depending on how you upgrade your costume, you will be able to get inside in different ways.

With a corset, you need to use the cleft at the bottom. With brackets - break through the fence in the door. With stilts - climb the boxes, and then the roof.

In the bunker, you will again have to use the unique capabilities of the suit. We chose the staples, so we had to fight our way through the door open. Kill the officer immediately if you don't want to deal with reinforcements. After taking the password from the corpse, go past the obstacle course with blades.

Deal with the adversaries and the captain from below. Next, activate the panels in both wheelhouses to unlock the massive doors. Kill the big guys in armor, and then research the level for collectibles.

Even below you will stumble upon iron animals. In the battle with them, you will be helped by a particularly powerful cannon that lies in the boxes near the wall. Ordinary weapons do not perform well against these beasts, so do not neglect the lying guns.

After killing the dogs or sneaking quietly, tear down the grate, make your way through the crevice, or jump onto the balcony, as your costume device allows you. After that, go down into the mine and call the elevator.

The next stage is the search for documents for the quest. Slowly make your way near the walls, secretly eliminating the Nazis. Then make your way inside the bunker in one way or another and finish off the officer. If you do everything right, no reinforcements will appear.

Inside, take the collectibles, as well as the desired dossier. Go through the door from where opponents were pressing on you, and do not forget to grab a gas mask. Use the platform to go upstairs, killing robots in parallel. Take the plane.

P submarine "Hammer of Eve"

Kill all opponents on the boat, and then approach the Bombat. The movie will start. After that, you will open access to the machine called "Enigma".

Enigma allows you to quickly find all the officers from whom the codes for the car fall.

To achieve 100% completion, you will have to decipher all the codes. Start the car to get a guide to the commanders. If up to this point you have eliminated all the officers you meet, you will be able to gain access to almost all of the chief commanders.

To decipher the location of the commander, you need to get a specific number of Enigma codes. The more codes the target requires, the more difficult the battle will be.

On the top panel, you will find the combination for the code, which is divided into six parts, each of which is also divided into two. At the bottom there is an input field - move the tapes so that both parts coincide with the initial character of the code.

New Orleans

The city is protected by a giant wall that you need to overcome. Step into the building on the right and search the shop for a collectible. Walk along the wall until you reach a house with a double-decker bus near it. Go into it and take the documents. In a building next to it, which looks like a shop, there is a gold ingot.

To get inside, go through the large hall in the house on the right side, and then demolish the wall using power brackets. On the left side of the shop there is also a staircase, along which you can easily climb up.

Standing with your back to the wall between the car and the house, you can spot the car of blue color... Next to it there is a stand with valuable documents underneath.

Continue up the stairs, go down the hatch, then go into the house. Eliminate a couple of officers. Go through the empty room on the left, in the other room, pick up the documents.

In the corridor, you will stumble upon a new enemy, from below - on a couple more. Finish both - one at the aisle, the second in the side corridor.

Upstairs, kill the officer and the guy in the armor. On the third floor, a couple of enemies will attack you, but there is nothing interesting here. In the first room, you can go up to the second level and pick up improvements for things. After exploring the area, use the stairs at the end and leave the building.

You are in New Orleans. Kill the oncoming enemies, and then look around the houses on the left side. In the house number 1 you will find the documents of a soldier. There is another document in the house opposite. Cross the street and finish off the fascists. Pass the water obstacle and get to the broken bus, which is half hidden under the water.

Another pack of enemies. Kill them or go stealthily, and then visit the house on the right side. You can get into it in three ways, depending on the improvement of your costume. Once inside, go to the engineering room and take the card.

Then proceed to clean up the territory - you can play in the open, since there are no guys in armor here. Don't forget to finish off two of the officers as well. After that, climb to the second level and find the cabin with the panel - activate the lever to start the crane. Then go past the house on the left side and climb into the booth.

After driving a little forward, get down. Pass the depot, eliminate enemies, and then examine the carriage for collectibles. If you go further, you will find yourself in a dead end, where the protagonist will say that it would not hurt to create a new passage.

You can demolish the wall in two ways: go down to the lower level and blow up the barrel with a grenade, or simply break it through with the appropriate suit upgrade.

Once in the yard, get ready to face a squad of enemies. Finish off the Krauts at the end, from one of which you can take a particularly powerful cannon, which will allow you to quickly deal with the dog. Then demolish the wall.

In the next yard, go forward, then left. In the room with the body, pick up the ingot, to the right - the collectible. Pass the house and enter Horton's hideout. There is a long battle ahead. At the end - a video.

The next mission is an exciting challenge - controlling a huge robot dog. If you wish, you can always go down from it to explore the environment.

On the street, do this first, as there is a card in the nearest car. After that, continue killing the Fritzes. On another street on the left there is an open window, behind which you can take a document.

Keep Right. Leave the dog and look at the house on the left. In another house on the right, there is a card in blue light. At the crossroads, war machine, go left.

First, get to the end of the street and pick up the items for improvement. Also examine the building where the officer is sitting. At the beginning of the street, you can go down into the pit and also explore it.

There are still houses on the right. One contains a document and a cardboard. Go ahead all the way to the factory. Soon you will stumble upon a sewer - get down. After interrupting the soldier and the officer, use the crevice. After that, you will no longer be able to control the robot. Pass the water and climb up.

Finish off the enemy and take the ingot. Go up to the next level and explore the top floor of the house. Finish off the remaining opponents and leave the level.

Kill them all

Horton and his team are about to leave while you cover them. You just need to get from point A to point B, eliminating all the oncoming fascists.

At a certain moment, you will come across a robot, which you can bypass by immediately choosing the left road. Next, go into the house, and then go out into the street. You will reach the end soon.

Venus

Take the document from the table in the back room. Another note is on the chair. Press the "E" key twice to record the hint. Next, you have to choose the answer options in the queue, focusing on your own scribbles on your hand. It is necessary to compare vague phrases and suggested cues.

Then you have to fight with a fighter. Before entering, you can kick Hitler, but after that you will be immediately killed. Why do this? And in order to get an achievement. When you deal with the guards, the video will begin.

After returning your equipment, leave the room and keep to the left. Deal with the officer, continue along the corridor, bypassing the enemies. Explore the meeting rooms, as they contain a lot of interesting things.

Go to the bar, kill the Fritz squad and the officer. In the room with the sculpture, step to the right along the tunnel, at the end of which there is a piece of cardboard. Go forward, to the left and look into the room with a document and another piece of cardboard.

On the surface of Venus

Once outside the planet, step forward. Outside of shelters, your defenses will quickly melt due to high temperatures, so you will have to periodically recharge at special stations.

Ahead, deal with a robot who needs to tear off his arms with guns. Examine the house on the left side and kill all the Fritzes. It makes sense to play quietly here. By the way, for armored enemies, you can cut the hose from behind, and then undermine them - even in this case, you will not be ignored.

Go through the bottom, where the doors are not glass. After killing enemies, examine the first room for cardboard boxes and documents. Go down to the basement and move to the nearest room. Finish off the officer, and then go upstairs.

Keep going up, killing enemies at the same time and recharging at the stations. A new enemy will immediately attack you - a small robot dog. Enter the building when all enemies are dead. Explore the locker room and then take the elevator.

In the room with the researchers, finish off everyone, and then pick up the blueprint for a cool new cannon, which you need to load before firing using the RMB.

After firing, the charge will begin to pull all enemies into one point, like a black hole. Step outside, go past the conveyor, killing all the enemies. In the house opposite, you will stumble upon two officers.

Pick up the blueprint on the right side. Next, act on a quiet sly. One enemy will be on the bridge, the second will be at your level, the last will be at the end. When opponents find a body on the bridge, a commotion will begin, which you can use. After the battle, climb up and go through the left corridor. Examine the three rooms on the right side where the collectibles are.

Take the upgrade parts on the opposite side of the bridge. Walk forward, then right. There are also branches to your left, in which you will find an ingot, as well as a captain. After the murder, take the elevator.

Above, deal with the adversaries. At the end of the corridor, turn into a room - this is where the commander will be.

Deal with enemies secretly. From the entrance, go left and pick up the documents. Watch out for collectibles and keep driving. In the room on the left side, you will find a target. To get to it, you need to destroy a large ball from above, which will open the ventilation. On it you will get inside.

Lost at sea

Talk to Ani in the room. A long cutscene will begin with a birthday celebration. Before starting your search for White, you can examine the ship. Your comrades definitely have something to tell you.

They also have secondary assignments. You can do two quests right within these walls, but to complete the last one you will have to visit a certain location and find combat stilts (or some other thing).

In the dining room, visit the lower level and then look into the utility room where Khabib is standing. The guy will ask you to stop the gas - use ventilation. To complete the task, you will need a slimming corset.

Explore the rooms along the pipe, killing animals. Soon you will find a gas cylinder. To get to it, use the barely visible passage to the side. As a result, you can stop the gas.

During the search for stilts, you will have to open the next Enigma code, which will lead you to the commander. Kill the enemies on the spot and look into the room with the commander.

To get inside, you need stilts. Find them by going down to the lower level. After that, you can climb up and finish off the target.

Now you must help the person near Ani's premises. He is afraid of a rat - go inside and remove the box. The rodent will run away, after which the task will be completed.

Go look for White. Ask all your comrades about him. Eventually, you will find out that the last time he spoke to Paris. The latter lives in the Kreisau club. Talk to him - you will learn that White went to the shooting range.

On the spot, activate the work of the shooting gallery and go through it. Go to the basement and then destroy the hatch. After that, you can leave the location. The movie will start.

And the dreamer

Don't follow Anya right away - wait for her to open the way for you. Next, deal with your opponents. It remains to wait until Anya unblocks the path ahead.

Outside the door you will have a hard fight with a bunch of Fritz. From the center, step to the right, right again. Break the fence and climb the stairs. Get to the panel by ventilation and cut down the cannon.

Now go back, killing enemies in parallel. After saying goodbye to Anya, when she climbs into the capsule, use the capsule yourself.

You, however, will not be able to go, as the enemy will interfere with you. Kill him, then follow the ventilation into another room.

After a pack of enemies, cross the corridor and then disable the cannons through the panel. Eliminate the officer and return to the center. From here, step to the stairs and climb up.

Further along the steps, jump to iron hand which will lead you to the center. Keep going up until you get to the robot and officers. After the battle, go through the room with the stairs, a new pack of enemies, and then the room with the panel.

Kill the opponents and get out on the roof, where the next battle will begin. In the final you will have to fight with robots.

To kill a robot, just attack it. You will not be able to tear off his guns, so you have to take cover. You can also be helped by turrets with lasers, which do huge damage. When the battle is over, look into the bunker. Climb to the very top, and then go through the door. The movie will start.

Frau Engel

The final, in which you have to go secretly under the seats. Take the elevator and then another. Finally, you will reach General Engel. Hit it to start the cutscene. The final cut-scene will begin.

This concludes the passage of Wolfenstein 2: The New Colossus.

Video: complete walkthrough of Wolfenstein 2: The New Colossus


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Wolfenstein 2: The New Colossus. Passing

At the beginning of the passage, a video will begin with a demonstration of events from the previous part - Wolfenstein: The New Order. It turns out that the Nazis won the Second World War, so they are only a few steps away from world domination. The main task of the protagonist (Billy Blazhkovich) in the last part was to kill the scientist under the pseudonym "Skull", who armed the Nazis. In the second part Wolfenstein 2 walkthrough begins with the fact that you have to make an important decision: you need to decide which of the assistants to save (Wyatt or Fergus).

♦ Option - 1: Sacrifice Wyatt. In this case, the main character will be able to break electronic locks by closing their circuits + improvement for armor.

♦ Option - 2: Sacrifice Fergus. In this case, the protagonist will be able to pick mechanical locks using ordinary lockpicks + health improvement.

And even despite the fact that in the first part the Skull was killed, it still did not stop the main forces of the Nazis. In the final battle, the main character did not die - his seriously wounded body was pulled from a dangerous point. After that, the doctor began the operation right on the spot. After that, the protagonist's childhood memories will begin. The hero's father, it turns out, was a German, but who at one time married a Jewess. Actually, on the basis of this, regular conflicts arose in the family. Soon control passes to you: fight off your father by throwing vases at him. After the successfully completed operation, a new memory from the past will begin: now your father will force you to shoot the dog. You will have a choice: you can shoot the dog, or you can shoot in any other direction. However, in any case, the boy will not hit, so the father with my own hands will finish off the dog.

Part - 2: "Hammer of Eve"

Wolfenstein 2. Walkthrough

"Awakening"

Billy Blazhkovich regains consciousness, but at the same time being on a submarine. It turns out that the Nazis figured out the place where the main character was hiding, so a full-scale assault began. But since the hero has not yet recovered from the operation, he will not be able to move normally, so he will have to use a wheelchair.

As soon as control passes to you, roll up to the Nazi in the opening in a wheelchair and kill him. This will give the hero his first weapon. Then leave in the corridor and shoot all the enemies (there will be three of them in total). In the same corridor to the left there is a dead end, at the end of which there is a gurney, and on it the first sketch (1/50).

You should also be aware that all special actions of the protagonist (aiming, headshots, silent kills, killing with the environment) will be counted and gradually improve skills. To view all the characteristics of Billy, press the key - "J" (the journal will open).

Now you need to get to the elevator to get to the floor above, and from there to the hall. At a certain point, you will see how a bunch of Nazis are killed behind the glass by a strong electromagnetic pulse. However, it is for this reason that you should not rush to move forward - wait until Dr. Seth turns off this trap. After that, go to the door of his room. Seth will introduce the main character (and at the same time you) into the course of the events taking place on the submarine, and in general in the world. From him you will learn that the submarine is being stormed by Frau Engel, who was not killed in due time. After the conversation, you will need to go further and get to the upper deck of the submarine.

Go to next corridor... There will be a trap ahead that you can activate. At the same time, it will be possible to lure a fascist who is standing nearby into it. But no one bothers you to finish him off silently from behind. It will be possible to disable the traps either by pulling the lever manually, or by shooting at the lever with a weapon (however, after the shot, you will not be able to activate the trap again, please note). The first one will lie under the stairs. document (1/150).

When you get to the large rotating gears, drive onto one of the platforms located here to climb higher. During the ascent, be careful, because you will need to shoot the Nazi, who will be standing on the bridge in the center and after two more a little further. In the next room, find the tilted piston to drive over and raise it even higher.

As soon as you find yourself upstairs, first examine the table on the left side (there will still be monitors on it Green colour). On the table there will be another second document called "Note by Soldier Oscar" (2/150).

To go further, go down the pipe, which is inclined. When you find yourself in the first room, be attentive, because on the sides there will be conveyors behind which the Nazis hid. Having shot them, slide down the stairs and punch through two containers in the narrow corridors further. At some point, one of the Nazis will switch the conveyor. As a result, the main character flies down, thereby falling out of the chair. However, do not relax, because after that you will need to kill two fascists below and sit in a wheelchair again.

There will be a new task shortly, which says that it is necessary to start the conveyor back. To do this, you have to get to the toggle button. The button will not be located far, but there will be a magnetic trap on the way, so you can go around it in order to get to the button, the entire floor. Leave into the corridor. Moving along the corridor, get to the dead end, which is located under the stairs: there will be grenades and new document entitled "Commandant Fischer's Note" (3/150).

Drive forward through a rather long hall, inside which there is a bunch of conveyors on the side. All enemies that are in this room can be killed, with the proper skill, silently. In any case, you will need to drive over the bridge, which is located under the gears. Then stick to the wall on the right side. Through the ventilation rooms, you can go to the dead end, which is located along the rightmost staircase, and in this place you will find another document called "Diary of a rebel M. from Kreisau" (4/150).

After that, you can return to the original hall on the other side, where you can now safely press the button to finally switch the conveyor. In the hall against the wall to the right, a new document can be read called "American Territories Thrive Under New Regime" (5/150)... Followed up on the conveyor belt above and in the hall above, pull the lever. Immediately after that, a Nazi will suddenly attack the hero, but Anya will finish him off in time. Rise to the surface with her.

We made sure that gamers did not have to get bored in the game because of the monotony of the content or lack of it. One such example is the assassination of the chief commanders of the Nazi army. However, to start hunting for high-ranking leaders of the Third Reich, you first need to complete the Enigma mini-game on a special device. If you fail, you will lose the Enigma codes that you have collected throughout the game. Considering that you need to kill 16 Chief Commanders, this can be a problem.

Once you have access to the Enigma Machine, go to the Tutorial section, which can be found next to the Weapons, Perks, and Collectibles sections. There you will find short description a mini-game that goes well with our guide.

First, choose the chief commander you want to find. Now you need to use the Enigma machine. Remember that the timer for the mini-game will start immediately, so get ready before starting. You will not have any trial attempt - if you cannot manage, you will lose the Enigma codes that you spent on finding the Chief Commander.

Visually, the mini-game is divided into two sections: an upper and a lower one. Each section has two rows of symbols. The upper section shows an example that you should repeat in the lower section.

At the start of the game, the leftmost column will be highlighted in the upper section. In the lower section, which you can control, the center column will be highlighted. Your goal is to select in the center column of the lower section those symbols that appear in the highlighted column of the upper section.

When you complete one column correctly, the next one will be highlighted at the top. This does not change your assignment. As in the previous case, in the lower section you need to select the symbols that will match the symbols from the top of the Enigma machine.

You need to repeat this process until you complete the mini-game. Once you go through all the columns, you will be shown the location of the chief commander. Get out of Enigma's car and return to the War Map. You can now begin your hunt for the Chief Commander.

Other guides

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  • How long is Wolfenstein 2: the New Colossus and how many missions it has
  • Tips for newcomers to Wolfenstein 2: The New Colossus: how to upgrade weapons and skills, why you need Enigma codes, the best weapon for two-handed shooting, stealth and more

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